design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Weeknotes

Week 166

This week was all about frantically getting things sorted so that I can completely disconnect for a week on starting friday (tomorrow). Putting up the scaffolding for project Fugu; a collaboration with River Institute on an experiment in higher education at the UvA. Hubbub will be designing some ARG-ish additions to its program. I am [...]

Week 165

So week 165. One of those old-fashioned fragmented weeks that reminds me of why I decided a while ago that I should stop having more than two meetings on one day. Anyway. Following the weekend of Stekker Fest craziness I had a bit of an off day on Monday. Tuesday I sat down with Ianus [...]

Week 164

I am sat at the studio while around me FourceLabs are putting the final touches to their installation for Stekker Fest. I’ll be there tomorrow to hand out buttons to players. It’s the first in a series of three playful additions to three festivals that I am overseeing – first called project Ebi and now [...]

Week 163

Last week you might have thought: “Can a weeknote be any shorter?” (in a Chandler voice.) Yes it can. This week was basically about getting a first version of PLAY Pilots out the door. And we did. So go, play, and let me know what you think.

Week 162

Slightly overdue so I’ll keep it (very) short. Project Ebi aka PLAY Pilots is in full production. Here’s a weeknote on the project blog about what happened last week. (It’s in Dutch, but Google Translate is your friend.) I am bringing on two interns to work on a project for the Amsterdam University. More on [...]

Week 161

This past week, again, was mostly about project Ebi. We kicked off the third iteration on monday with a review of the version we delivered the friday before. What followed was a heated discussion about the ruleset. I felt it needed a bit more depth so players would have more interesting choices. The trick is [...]

Week 160

So here we are at the end of week 160 which has been mostly about project Ebi. Today we’re wrapping up the second iteration of the project. It’s crazy to think we have been going for only four weeks in total now and at this point we have a a first software version of the [...]

Week 158

It’s the end of week 158 and I am sat at a table in what will soon be the new Dutch Game Garden. On the fourth floor builders are putting final touches to the studio FourceLabs and Hubbub will be sharing. I am on the first floor, with a gorgeous view of the Neude square [...]

Week 157

Had another busy week, with time equally divided between projects Buta and Ebi. The former has come to an end with the delivery of a video sketch yesterday. Leading up to that on monday we tested several paper prototypes of games for people and pigs with farmers. The response we got from them was encouraging. [...]

Week 155 & 156

I have some catching up to do with these. What can I say, things got in the way of writing last week’s notes. These past two weeks I have been pushing to get a new project, codenamed Ebi, off the ground. It is the next step in my involvement with the PLAY project in Utrecht. [...]

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