Week 182

First at the stu­dio, cof­fee brew­ing, Tron Lega­cy sound­track play­ing mak­ing this feel like an epic morn­ing. It’s week 182 which means the penul­ti­mate work­week of this year. I’m look­ing for­ward to a much need­ed hol­i­day between Christ­mas and the new year dur­ing which I will be com­plete­ly off the grid. Being dis­con­nect­ed has become a lux­u­ry.

Thing are qui­et­ing down, but still there’s plen­ty to do, although things seem a lit­tle less frag­ment­ed. I basi­cal­ly focused on get­ting a new project code­named Maguro off the ground. I signed the con­tract with the client and briefed the team. We’ll be mak­ing a per­va­sive game aimed at cre­at­ing a change in the atti­tude of a large gov­ern­men­tal service’s per­son­nel. It’s ambi­tious and excit­ing. Good thing I have some very bright minds on the team: Alper, Simon, Karel and Niels. We’ll get start­ed prop­er­ly next year. Can’t wait.

Besides this I went over to Muiden to attend a demo and pre­sen­ta­tion of the game my stu­dents cre­at­ed for the island of Pam­pus. There was too much ice in the IJs­selmeer so we couldn’t actu­al­ly go to the island, so the demo was done on a dike with a view of the lake. I took some pho­tos. It was great.

And in between I have been talk­ing to the stu­dios who cre­at­ed the PLAY Pilots live games. Eval­u­at­ing the project, so that if we get to do it again in the new year (which I am very much hop­ing we can) we keep doing what we did well, and improve on the things we could have done bet­ter.

With that it’s time to sign off and dive into fri­day. Tonight’s Hub­bub Christ­mas drinks at Kafe Bel­gië. Very much look­ing for­ward to that.