links for 2008-07-10

Playing With Complexity — slides and notes for my NLGD Festival of Games talk

When the NLGD Foundation invited me to speak at their anual Festival of Games I asked them what they would like me to discuss. “Anything you like,” was what they said, essentially. I decided to submit an abstract dealing with data visualization. I had been paying more and more attention to this field, but was unsuccessful in relating it the other themes running through my work, most notably play. So I thought I’d force myself to tackle this issue by promising to speak about it. Often a good strategy, I’ve found. If it worked out this time I leave for you to judge.

In brief, in the presentation I argue two things: one — that the more sophisticated applications of interactive data visualization resemble games and toys in many ways, and two — that game design can contribute to the solutions to several design issues I have detected in the field of data visualization.

Below are the notes for the talk, slightly edited, and with references included. The full deck of slides, which includes credits for all the images used, is up on SlideShare.

Hello everyone, my name is Kars Alfrink. I am a Dutch interaction designer and I work freelance. At the moment I work in Copenhagen, but pretty soon I will be back here in Utrecht, my lovely hometown.

In my work I focus on three areas: mobility, social interactions, and play. Here is an example of my work: These are storyboards that explore possible applications of multitouch technology in a gated community. Using these technologies I tried to compensate for the negative effects a gated community has on the build-up of social capital. I also tried to balance ‘being-in-the-screen’ with ‘being-in-the-world’ — multitouch technologies tend to be very attention-absorbing, but in built environments this is often not desirable.1

I am not going to talk about multitouch though. Today’s topic is data visualization and what opportunities there are for game designers in that field. My talk is roughly divided in three parts. First, I will briefly describe what I think data visualization is. Next, I will look at some applications beyond the very obvious. Third and last, I will discuss some design issues involved with data visualization. For each of these issues, I will show how game design can contribute.

Right, let’s get started.

Continue reading Playing With Complexity — slides and notes for my NLGD Festival of Games talk

  1. For more background on this project please see this older blog post. More examples of my recent work can be found in my portfolio. []

links for 2008-07-08

links for 2008-07-05

Goodbye DK, Hello NL

A photo of the Oude Gracht in Utrecht, the Netherlands taken by Josef F. Stuefer

And that was it. After exactly one year in Copenhagen I am back in Utrecht. I enjoyed my time in Denmark tremendously, it has proven to be a great place to start my new life as a freelance designer. Now I will continue my practice over here. Different city, same international outlook.

The final period in Copenhagen consisted mainly of me speaking at a lot of conferences. First there was The Web and Beyond, then came From Business to Buttons, NLGD Festival of Games and finally Reboot — I could not have wished for a better going-away party.

There is not much time to catch my breath, however. I have client projects happening throughout July and of course there is also plenty of unpacking and merging of the old and new life to be done. I hope to publish the NLGD and Reboot stuff shortly, but it might take me a while.

Now that I am back in the Netherlands, I can also move forward with some small plans I’ve had for some time: one being a local design event and the other a ‘different’ kind of office space. I am also still looking for a creative technologist to partner up with on potential future projects. If any of this piques your interest, do drop me a line.

Photo credits: Josef F. Stuefer.

links for 2008-07-03

links for 2008-07-02