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First in a thread about browser-based games engines. In the plug-in space, Unity is without a doubt the best option, but for those (like me) who want something that *only* requires a browser (think Weewar) there are few options if any.
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Koster on Google’s entry into the virtual worlds space: “Not exactly the recipe one would expect from Google, barring the distributed nature of it, and in some ways, not the one you would expect for a move for the future of virtual worlds.”