design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Posts Tagged ‘physical computing’

Urban Procedural Rhetorics — Transcript of My TWAB 2008 Talk

This is a transcript of my presentation at The Web and Beyond 2008: Mobility in Amsterdam on 22 May. Since the majority of paying attendees were local I presented in Dutch. However, English appears to be the lingua franca of the internet, so here I offer a translation. I have uploaded the slides to SlideShare [...]

Storyboarding Multi-Touch Interactions

I think it was around half a year ago that I wrote “UX designers should get into everyware”. Back then I did not expect to be part of a ubicomp project anytime soon. But here I am now, writing about work I did in the area of multi-touch interfaces. Background The people at InUse (Sweden’s [...]

Web of Data — Third of Five IA Summit 2007 Themes

(Here’s the third post on the 2007 IA Summit. You can find the first one that introduces the series and describes the first theme ‘tangible’ here and the second one on ‘social’ here.) Typically, IAs have concerned themselves with the design of web sites. The metaphor most suited and used for the web so far [...]

UX Designers Should Get Into Everyware

I’ve been reading Adam Greenfield’s Everyware on and off and one of the things that it has me wondering the most lately is: are UX professionals making the move to design for ubiquitous computing? There’re several places in the book where he explicitly mentions UX in relation to everyware. Let’s have a look at the [...]