See me talk on mobile social play at Reboot 9.0

I got awe­some news the oth­er day: my pro­pos­al for a talk at Reboot 9.0 has been accept­ed. I’m very hon­oured (and a lit­tle ner­vous) to be pre­sent­ing at a con­fer­ence with so many smart atten­dees. Now to get my act togeth­er and cre­ate a kick-ass presentation. 

If you have any­thing relat­ed to this (pret­ty broad) top­ic that you’d want me to address, please do leave a note in the comments.

One thing’s for sure: I’ll try to build upon what has gone before at pre­vi­ous Reboots, such as Ben Cer­veny’s mind-blow­ing overview (MP3) of how play is essen­tial­ly becom­ing a new lan­guage for us to com­mu­ni­cate with and TL Tay­lor’s great talk on the dynam­ics of vir­tu­al worlds.

What I will be address­ing is still slight­ly unclear to me, but the direc­tion I’m head­ed is: 

  1. Games can be social play, which means they can be used to forge and exper­i­ment with social rela­tions in a ‘safe’ way. This hap­pens whether you design for it or not, but can be nurtured.
  2. When games go mobile, the bor­ders of the space and time in which a game is played are blurred. In this way, games bleed over into cul­ture in a grad­ual way.

Enough to chew on for one talk, I guess. Again, any ques­tions, com­ments and sug­ges­tions are more than wel­come. See you all at Reboot 9.0.

Web of data — third of five IA Summit 2007 themes

(Here’s the third post on the 2007 IA Sum­mit. You can find the first one that intro­duces the series and describes the first theme ‘tan­gi­ble’ here and the sec­ond one on ‘social’ here.)

Typ­i­cal­ly, IAs have con­cerned them­selves with the design of web sites. The metaphor most suit­ed and used for the web so far has been space. Even the term ‘infor­ma­tion archi­tec­ture’ points to this. Nowa­days, besides hav­ing to tack­le the social dimen­sion (as per the pre­vi­ous trend men­tioned) IAs are forced to rethink the spa­tial metaphor in favour of a new one: the web as plat­form. This means design­ing for a web of data, where sites become data sources and tools to view and manip­u­late that data. This is a far cry from the old hier­ar­chi­cal mod­el. Like design for social soft­ware, IAs are still explor­ing this new territory.

There was an excel­lent pan­el on this sub­ject (notes and audio at The Chick­en Test), with amongst oth­ers Tom Coates and Matt Bid­dulph (both pre­vi­ous­ly employed by the BBC). Coates’ pre­sen­ta­tions (Native to a Web of Data and Greater than the sum of its parts) are essen­tial resources. He gave a super short overview of what design­ing for the web of data is all about. Matt went beyond screen based media into the realm of phys­i­cal com­put­ing (see the first trend) show­ing some cool exam­ples of Arduino pro­to­types feed­ing into Sec­ond Life.

Jared Spool talked about the usabil­i­ty chal­lenges of web 2.0 and focussed on (among many things) the short­com­ings of RSS and the dan­gers of mash-ups. RSS as a tech­nol­o­gy is pret­ty cool, but no nor­mal user intu­itive­ly under­stands its appli­ca­tion. This is a tech­nol­o­gy still look­ing for a killer app. Mash-ups are typ­i­cal­ly made by enthu­si­as­tic ama­teurs look­ing to com­bine avail­able data sources or inter­faces. This means we’ll see a wave of sites with seri­ous usabil­i­ty issues. I’m not sure that’s a bad thing per se, but still some­thing to look out for. 

Social — second of five IA Summit 2007 themes

(Here’s the sec­ond post on the 2007 IA Sum­mit. You can find the first one that intro­duces the series and describes the first theme ‘tan­gi­ble’ here.)

The recent web revival, that I will not name, pushed one trend to the fore­front – social soft­ware. The most chal­leng­ing aspect of design­ing social sites and appli­ca­tions is that you’re not ‘just’ design­ing for sin­gle users, but also for groups as a whole. The IA com­mu­ni­ty is still in the begin­ning phas­es of cre­at­ing a body of knowl­edge about how to best go about this.

Andrew Hin­ton gave one of the best talks of the event, first describ­ing the unique prop­er­ties of net­work-like com­mu­ni­ties of prac­tice and how to design for them. From there he made the point that IA itself is a com­mu­ni­ty of prac­tice, not a for­mal dis­ci­pline, which means it should try to stay open and flexible.

Bonus: Gene Smith took a stab at the build­ing blocks of social infor­ma­tion archi­tec­tures and came up with this nice mod­el.

Tangible — first of five IA Summit 2007 themes

I’ll be post­ing a top 5 of the themes I noticed dur­ing the past 2007 IA Sum­mit in Las Vegas. It’s a lit­tle late maybe, but hope­ful­ly still offers some val­ue. Here are the 5 themes. My thoughts on the first one (tan­gi­ble) are below the list:

  1. Tan­gi­ble (this post)
  2. Social
  3. Web of data
  4. Strat­e­gy
  5. Inter­face design

1. Tangible

The IA com­mu­ni­ty is mak­ing a strange dance around the top­ic of design for phys­i­cal spaces and objects. On the one hand IAs seem reluc­tant to move away from the web, on the oth­er hand they seem very curi­ous about what val­ue they can bring to the table when design­ing build­ings, appli­ances, etc. 

The open­ing keynote was deliv­ered by Joshua Prince-Ramus, of REX (notes by Rob Fay and Jen­nifer Keach). He made some inter­est­ing points about how ‘real’ archi­tects are strug­gling with includ­ing infor­ma­tion­al con­cerns in their prac­tice. Michele Tep­per, a design­er at Frog talked us through the cre­ation of a spe­cial­ized com­mu­ni­ca­tions device for day traders where indus­tri­al design, inter­ac­tion design and infor­ma­tion archi­tec­ture went hand in hand.

More to come!

IA Summit 2007 — Leaving Las Vegas

I’m sit­ting in the North West Air­lines World Club in Detroit using my eleven hour (!) lay-over to work away all the email and RSS feeds that have been pil­ing up dur­ing the past days of being (most­ly) off-line.

I had a great time at the IA Sum­mit. It was def­i­nite­ly worth the trip. Attend­ed lots of thought-pro­vok­ing talks and met a whole bunch of inspir­ing peo­ple. It’s inter­est­ing to now be able to put the Euro­pean IA scene in con­text of the ‘inter­na­tion­al’ one.

I’m sin­gle-quot­ing inter­na­tion­al, because to be hon­est, I think the IA Sum­mit is a North Amer­i­can event. Of course there were quite a few vis­i­tors and even speak­ers from out­side the US & Cana­da, but I can’t help but feel that the major­i­ty of atten­dees real­ly are not very aware of the tru­ly inter­na­tion­al char­ac­ter of the IA community. 

That’s a shame.

One exam­ple is some­thing I real­ly should have fixed dur­ing 5 minute mad­ness: the announce­ment of the Euro­pean IA Sum­mit. Apart from men­tion­ing the even­t’s name and URL, peo­ple weren’t exact­ly per­suad­ed to come over. It was­n’t even men­tioned that this is in the beau­ti­ful city of Barcelona!

Any­way, I’ll just use this oppor­tu­ni­ty to invite all my Amer­i­can col­leagues to make the trip and get a taste of how we do things in Europe. Seri­ous­ly, I’m sure peo­ple will enjoy learn­ing about the unique issues we’re deal­ing with (I did the oth­er way around). Like Jesse James Gar­rett said: “embrace ambiguity”.

On a dif­fer­ent note, I’ll prob­a­bly be doing a series of posts over the com­ing weeks like I did for the last Euro IA Sum­mit, once I get my notes ordered and fil­tered. Stay tuned.

Packing for the IA Summit

Just fir­ing off a quick post while pack­ing for the IA Sum­mit. Tomor­row morn­ing I’m tak­ing off on my flight to Vegas. For any­one curi­ous about my doings while in the states, your best bet is Jaiku1. SMS-ing the occa­sion­al update should be afford­able and won’t take too much time. No live blog­ging I’m afraid, I will be tak­ing plen­ty of notes2 and promise to do a prop­er write-up when back.

1. Although all the crazy Amer­i­cans are hooked on Twit­ter like an addict on crack, so to keep up with what’s going on there I’ll need to switch between two pres­ence apps. Grum­ble.

2. A fresh squared Mole­sk­ine pock­et note­book is ready for action.

IA Summit 2007 — one week to go

IA Summit 2007 logo

While we’re on the top­ic of attend­ing events: I’m lucky enough to attend this year’s IA Sum­mit. It’s all the way in Las Vegas (a long flight from my hum­ble coun­try) so there’ll be plen­ty of jet lag to cope with. Also it’s just the con­fer­ence for me, no time to attend the pre-con­fer­ence work­shops (which is a shame real­ly, because there’s plen­ty of inter­est­ing stuff). Regard­less, I’m look­ing for­ward to expe­ri­enc­ing the moth­er­ship con­fer­ence after two years of being at the Euro IA Sum­mit and meet­ing lots of new inter­est­ing peo­ple. Per­haps I’ll see you there?

Reboot 9.0 is here

Reboot 9.0 logo

Just received an email from Thomas that the next Reboot is here. Release 9.0 is themed human? and promis­es to be anoth­er inspir­ing event. They have a new web­site up (run­ning on the Dutch anyMeta) where I just added my pro­file. If you con­sid­er your­self a prac­ti­cal vision­ary and love the inter­net — make sure you’re there!

On presentations

One of the most enjoy­able things about attend­ing con­fer­ences is see­ing a lot of peo­ple pre­sent­ing in var­i­ous ways. A while ago I chal­lenged my own pre­sent­ing skills by doing a Pecha Kucha. Today, I attend­ed a class (part of a didac­tics course) on giv­ing lec­tures. Two promi­nent lec­tur­ers (Giep Hagoort and Jeroen van Mas­trigt) from with­in the Utrecht School of Arts gave us a taste of their own unique pre­sen­ta­tion for­mat and the way they pre­pared for a talk. 

This trig­gered some things in my head, such as stuff I’d seen before on the web and that could be help­ful to the peo­ple attend­ing the class. A lot of them did­n’t seem to be too famil­iar with it, so I’ve decid­ed to col­lect them here. Maybe they’ll come in handy to those who pass by here:

Chris Heathcote @ Design Engaged 2005

Chris Heath­cote will be at Design Engaged 2005 in Berlin. I saw his excel­lent talk on tan­gi­ble com­put­ing at Reboot 7. His being in Berlin this year is rea­son enough to go. The rest of the line up looks good too. 

In Novem­ber, I’ll be at the Design Engaged con­fer­ence, prob­a­bly talk­ing about per­son­al­i­sa­tion, craft and pro-am
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