My Mobile Game Directions Pecha Kucha

Yes­ter­day I pre­sent­ed my talk on mobile gam­ing at the 6th Pecha Kucha Night in Rotterdam’s Off_Corso. I was pro­grammed as the first speak­er, which was excit­ing (and also allowed me to ben­e­fit from the pri­ma­cy effect, as my girl­friend point­ed out). Col­league Iskan­der was kind enough to record the whole thing on his N70 (fit­ting­ly) and I present it here for your enjoy­ment or aggra­va­tion, whichev­er you pre­fer (please take note that the talk is in Dutch). The slides I used are over at SlideShare.

I’m still not sure the sub­ject mat­ter was appro­pri­ate for the event, con­sid­er­ing the major­i­ty of speak­ers were either graph­ic design­ers, autonomous artists or archi­tects. The crowd might’ve been a bit under­whelmed by my com­mer­cial and pop cul­tur­al ref­er­ences. Oh well, I had fun, I guess that’s the most impor­tant thing.

Many thanks to Nadine and Bart of Hunk Design for let­ting me loose on stage. ‘Nuff respect to all the pre­sen­ters for tak­ing the trou­ble of prepar­ing a pre­sen­ta­tion. There were plen­ty of cool and inspir­ing ideas on show. Final­ly, thanks to the cre­ators of all the images I used, you can find the cred­its in the SlideShare show.

Update: I’ve delet­ed my YouTube account so here’s an embed of the video on Vimeo:



Mobile Game Direc­tions @ Pecha Kucha Night Rot­ter­dam from Kaeru on Vimeo.

See me Pecha Kucha on mobile gaming

Mobile Vader

Next Wednes­day, see me do a pre­sen­ta­tion on mobile game design at the 6th Pecha Kucha Night in Off_Corso, Rot­ter­dam. Pecha Kucha are super short pre­sen­ta­tions con­sist­ing of 20 slides. Speak­ers have exact­ly 20 sec­onds per slide to do their thing. Quite a chal­lenge! I’ve fin­ished my slides and a first draft of the talk, now to prac­tice the hell out of my lines… Here’s an Upcoming.org entry I made for the event, here’s the Dutch and inter­na­tion­al site and final­ly, here’s some cool Pecha Kucha tips by Yong­fook.