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Lovely photos of the curious patterns that can emerge from suburbs. Of interest because I’ve been toying with an idea to make a game about glyphs in urban landscapes. “We are living amidst geometry, post-terrestrial screens between ourselves and the planet we walk upon.”
Author: Kars Alfrink
links for 2010-07-06
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Some interesting notes from Julian on what makes Pixar tick. Of interest for me because I need to figure out how to make Hubbub a good place for creativity.
Week 157
Had another busy week, with time equally divided between projects Buta and Ebi.
The former has come to an end with the delivery of a video sketch yesterday. Leading up to that on monday we tested several paper prototypes of games for people and pigs with farmers. The response we got from them was encouraging. Having processed this feedback we settled on one concept that would be developed further into a video sketch. After this we developed a scenario, sketched a rough storyboard and divided up tasks. I hacked together a software prototype of one half of the thing, which is aimed at people (using Processing and the LiveView screencaster) while Irene built a to scale physical model of the installation for pigs. I can’t share the video just yet but I’m sure it won’t be long before I can.
Ebi’s first iteration has come to a close today and I am happy to see we have working software with pretty pictures and nice words, all thanks to the hard work of the team (hello, Alper, Bernard and Simon). I was mostly making sure these guys could do their jobs, as well as organizing work that will need to be done by others in future. Next week, after iteration two, I think we will have a thing we can show you. Can’t wait for that.
And now, it’s time to close this damn laptop and prepare for the afternoon’s game. I’m not a big fan of football but Netherlands – Brazil is not to be missed.
Week 155 & 156
I have some catching up to do with these. What can I say, things got in the way of writing last week’s notes.
These past two weeks I have been pushing to get a new project, codenamed Ebi, off the ground. It is the next step in my involvement with the PLAY project in Utrecht. I’ve put together a team consisting of Alper, Bernard and Simon to build a game that will tie together several other playful things that will take place over the coming months at several Utrecht events. We’ve had our kick-off and are now in the midst of the first sprint, with delivery of a first rough system by the end of next week. Copy is being written, software is being developed and designs are being made. It’s a pleasure to see this ad-hoc team coming together so fast and getting down to business. That takes real skill, in addition to the craftsmanship each brings to the table.
Other than that, project Buta (another codename) started this week, which is a research thing at the new Design for Playful Impact group at the HKU. We’ve been doing field research and have been sketching and prototyping initial ideas. The subject matter is kind of controversial, so I can’t share too much about it, other than that it involves pigs. Yes, pigs.
In between, I dropped by the presentation of the U-turm project, a student project where I acted as advisor on. The demo worked nicely. With some additional work on the game design I am sure it will be a hit in Dortmund. I also attended Layar‘s one-year anniversary event, where several things were unveiled that I had some part in, such as the all-new floaticons.
Looking ahead, I’ll be busy with Ebi for the next month or two and will also have to take some time to move into a new studio, that I will be sharing with FourceLabs in the new Dutch Game Garden on the Neude. Ace location, nice space, can’t wait for that to happen.
links for 2010-06-19
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So while The Game has given rise to alternate reality gaming, The Truman Show has lead to an increase in cases of paranoid delusion.
links for 2010-06-18
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(Dutch) “Voor een TV en met een stuk plastic in mijn handen bestuur ik poppetjes die kunnen rennen, springen en aan lianen of touwen zwaaien. Deze computerspelletjes vullen het gat dat voor mijn pubertijd is ontstaan en alhoewel ze dat verdienstelijk doen, en alleen maar mooier en mooier worden, zal geen enkel spel het ooit winnen van dat ene ouderwetse potje apenkooien.” Volgende keer dat we buiten Haan spelen is Kahlmann van harte welkom.
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“Schizophrenic Shenzhen has replaced Delirious New York.” Apparently, Foxconn represents the future of cities, albeit a very grim one. Seen in that light, urbanism a la Jacobs has become irrelevant indeed. I wonder what play in such a city looks like?
links for 2010-06-17
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“I want to see things earn the privilege to be objects. If we have the option of things being “real” and “not real,” I want the real stuff to be really good. I want the times when ink hits paper to always be beautiful, useful, and desirable. It seems like such a shame to cut down a tree to print this Land’s End catalog, with the thin model coyly smiling at me on the back in her awkward swimsuit. I bet it bunches up in the wrong spots. It seems silly to give permanence to a thing that was meant to be ephemeral to begin with.” I don’t know who this guy is but he has some sensible things to say about design and physicality.
links for 2010-06-11
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(Dutch) Marcel Zwiers overpeinst de stand van zaken rondom service design in Nederland. Vooral zijn opmerkingen over de kloof tussen strategie en actie vond ik interessant om te lezen. De vraag blijft, wat is het equivalent van een maquette voor het ontwerpen van een dienst?
Week 154
A very low-key, quiet week this was. Partly due to the fact that I took the Monday off (gasp!) And partly due just to the fact that it’s one of those in between periods. Old projects winding down, new ones starting up.
One of those new projects I’ve codenamed Ebi. It’s the next step we’re taking with the thing called PLAY that I’ve talked about here before. I’ve been building a team and we’re ready to kick off next week.
I’ve also seen my students again, discussing the aftermath of their mid-terms. Some are moving ahead without trouble, others need some help. The trick is to figure out which student needs which kind of feedback.
And finally, you might like to know I met with Ianus and Alexander to talk about the next batch of This happened – Utrecht events. There, it’s a challenge to balance our urge to make each edition better than the next one with the fact that, essentially, we’re doing it all for the fun of it, not for business.
links for 2010-06-10
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“What does busy look like?” Some thought provoking questions for people going independent.