we – play­ers, crit­ics, jour­nal­ists – real­ly strug­gle to appre­ci­ate that these games are cre­at­ed not just by the one or two peo­ple we see in a dozen pre-release inter­views and pro­files, but by dozens if not hun­dreds of peo­ple, each with some small say in what the final cre­ative work will look like […] it’s much eas­i­er as an audi­ence to boil the author down to a sin­gle per­son: the direc­tor, the lead singer, the con­duc­tor. But this obscures the real­i­ties of how that work was pro­duced and why it is the way it is.

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Kars Alfrink

Kars is a designer, researcher and educator focused on emerging technologies, social progress and the built environment.