-
Presentations by Keith Instone on faceted browsing. Offer a wealth of examples and a lot of questions. Nice tool for thinking about your own faceted browsing interfaces (like the one I’m designing now).
-
Finally got around to reading this Economist piece on Second Life. Surprisingly good description of the world’s history and current problems.
-
This interview with the main designer and developer of the indie fighting game Rag Doll Kung Fu makes me want to become a game designer. It seems the internet is giving game designers the chance to be authors of their own games again.
-
A brief for a graphic design class assignment by Jack Schulze. The assignment is to design a set of icons that explain the use of RFID. Interesting to me for the subject RFID and the fact that I’m preparing my own mobile game design class and need example
-
Elaborate report summarizing and synthesizing trends in technologies that support cooperation. Best of all are the large number of examples and the short summaries of each cluster’s principles. I especially like the large poster…
-
-
Discussie over welke teksten thuis horen in alt-attributen en in welke gevallen een leeg alt-attribuut volstaat. Voor de toegankelijkheidsfreaks.
-
Interface designer Luke W gives a nice set of guidelines for designing web forms. I really like the amount of effort he put in the example screens. They clarify his points nicely.
-
Collaborative site for sharing illustrated guides on how to make things; anything it seems: fashion, food, electronics, you name it. A Flickr for how-to’s.
-
Post linking to PDF of short presentation on several wireframing techniques aiming to capture details in rich interfaces: storyboards, lo-fi prototypes and wireframs with keyframes.