Update 21-03-2008: I’ve added some images of slides to allow for some more context when reading the text. This is a rough transcript of my lecture at GDC Mobile 2008. In short: I first briefly introduce the concept of experience design and systems and then show how this influences my views of mobile casual games. [...]
I didn’t announce it on this blog, but if you’re following me on Twitter or Jaiku, took a look at the Upcoming event page or share trips with me on Dopplr you’re probably aware that I attended dConstruct 2007 in Brighton. By way of a short conference report I’d like to list some of the [...]
(Waiting for my train home to arrive, I finally have the opportunity to post this.) So with Reboot 9.0 and the after-party done, I think I’ll briefly write up my impressions of the second day. Stowe Boyd – Good talk as always, offering a new definition of ‘flow’. I guess his attempt to have people [...]
Warren Hutchinson thinks this year’s Euro IA Summit was way behind on the US big brother conference in both content and form. I can’t confirm or deny this (as I’ve never been to the US summit) but I’d say any summit is better than none, and it’s clear we’re still building a practice. He also [...]
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