Leapfroglog design, cities, physical & social interaction, play

Posts Tagged ‘ARGs’

What I’m Doing at the Festival of Games

I’ve helped out with the program of this year’s NLGD Festival of Games. If you’re into gaming’s fringe phenomena, then this edition is not to be missed. The conference’s theme is “play global, global play” and will celebrate the impact of gaming beyond the screen. I curated several sessions focused on urban games and alternate [...]

Urban Procedural Rhetorics — Transcript of My TWAB 2008 Talk

This is a transcript of my presentation at The Web and Beyond 2008: Mobility in Amsterdam on 22 May. Since the majority of paying attendees were local I presented in Dutch. However, English appears to be the lingua franca of the internet, so here I offer a translation. I have uploaded the slides to SlideShare [...]

Zona Incerta and Using ARGs for Activism

(Following some recent overly long posts, here’s an attempt to stay under 500 words.)

For a while now, I have been lurking on the mailing list of the Alternate Reality Games IGDA SIG. ARGs are games that use the real world as their platform. They usually revolve around a mystery to be unraveled. I find ARGs [...]