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Playful IAs — Slides for My Euro IA Summit 2007 Talk

After a considerable amount of fiddling with SlideShare I’ve finally managed to upload a version of the slides that go with my Playful IAs presentation. This more or less as I presented it at the Euro IA Summit 2007 and includes an approximate transcript of my talk. I hope to get an audio/video recording of most of it in the near future as well. When I do I’ll update this page.

Update: I’ve posted a short summary of the central argument of my talk.

Download a version including an approximate transcript (14,5 MB).

I had some great reactions to this talk and I want to thank all the people who engaged with me in discussions afterwards. It’s given me a good picture of what areas I should develop further in future subsequent talks. I’m also pleasantly surprised to see that contrary to what some people think, the IA community (the European one at least) is very much open to new ideas. That’s really nice to experience firsthand.

A lot of people asked for a list of books and other good sources on the topics I covered. Here’s an incomplete list of stuff I’ve used at some stage to inform my thinking:

If that doesn’t keep you busy for a while, you could always have a dig through my del.icio.us links. There’s plenty of good stuff there. Of course of if you ever find anything you think would be of interest to me, do let me know. Just tag it for:kaeru.


19 Comments

links from TechnoratiPlayful IAs

Posted by aaronrutledge.com on 30 September 2007 @ 6pm

links from Technoratidel.icio.us Adactio: Journal – Microsoft in LondonPlayful IAs — slides for my Euro IA Summit 2007 talk (Leapfroglog)Conversas do Bruno | Mais um mini-portátil económico com GNU/Linux Comunicação – Notícias – Blogosfera sob escuta para empresas e políticos. – Seara.com Introdução ao Ruby » SlideShare (share powerpoint presentations online, slideshows, slide

Posted by Alcides Fonseca on 10 October 2007 @ 1am

links from Technoratipath all the way through to the exit, whilst an IA would probably put up signs. What would a games designer do?”. Quick as a flash someone in the audience shouted out “Put a ghost in it” and then started making Pac-Man noises. Kars presentation isavailable as a slideshow with transcript on his blog.

Posted by currybetdotnet - Martin Belam's blog on 26 September 2007 @ 9am

links from TechnoratiPlayful IAs”I had some great reactions to this talk and I want to thank all the people who engaged with me in discussions afterwards. It’s given me a good picture of what areas I should develop further in future subsequent talks. I’m also pleasantly surprised

Posted by InfoDesign: Understanding by Design - News on 27 September 2007 @ 5pm

links from Technoratigames work. They are built up out of game mechanics that each follow a pattern of action, simulation, feedback and modelling. Designing playful IAs means taking care that you encourage discovery, support exploration and provide feedback on mastery.Get the the slides, and a list of sourcesfor the talk in this earlier post.

Posted by Leapfroglog on 26 September 2007 @ 12pm

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[…] Playful IAs — slides for my Euro IA Summit 2007 talk […]

Posted by IA Summit 2007 Blog on 25 September 2007 @ 10pm

Great presentation Kars, you took it up another level! A pity I wasn’t there to see you present it, but I suppose we will talk about it soon.

Posted by Iskander on 26 September 2007 @ 1am

Thanks Iskander, you’re too kind! :-) If you like I can do the high speed / high content version when I’m in NL.

Posted by Kars on 26 September 2007 @ 10am

[…] thought I’d post a short summary of the argument I made in my Euro IA Summit 2007 talk, for those who weren’t there and/or are too lazy to actually go through the notes in the […]

Posted by Summary of my Playful IAs argument (Leapfroglog) on 26 September 2007 @ 2pm

Thanks for your presentation on the euroia this year Kars, it was easily the most enthusiastic presentation I did see and also one of the best. It certainly got me thinking and I am sure I am not the only one.

I highly advise everybody to watch this presentation.

Posted by Donovan van der Roest on 26 September 2007 @ 3pm

I’m glad even you, who asked me afterwards what the presentation had to do with IA, appreciated it Don. ;-) Thanks for the kind words!

Posted by Kars on 27 September 2007 @ 8am

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[…] Glad to see you liked my talk. Keep me posted on how the application of some of this stuff to your work goes. If you haven’t found it already, this post on my blog contains the slides and notes that go with Playful IAs. […]

Posted by 15all.net » Blog Archive » Euro IA Summit 2007 on 1 October 2007 @ 6pm

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[…] Playful IAs — slides for my Euro IA Summit 2007 talk (Leapfroglog) […]

Posted by Junu Joseph Yang / Product + Interaction Design / powered by junetic on 6 October 2007 @ 1am

[…] also presented on Playful IAs at the Euro IA Summit in […]

Posted by Work with me in Copenhagen (or where-ever) (Leapfroglog) on 16 October 2007 @ 11am

[…] I’ll probably be building my talk a post at a time on this blog, more or less like I did with the one for the Euro IA Summit of this year. If you’re wondering wether it’ll be worth following along, let me outline the argument […]

Posted by Beyond useful — outline of my Interaction 08 talk (Leapfroglog) on 27 October 2007 @ 6pm

After giving a talk on Barcamp Berlin on nov 3rd, somebody pointed me to your presentation slides.

It seems your presentation has been very similar to mine: ;-) http://holger-dieterich.de/blog/my-talk-at-barcamp-un-conference-berlin

Are you by any chance in Berlin this week (web2expo and such)? If so, I’d like to talk to you more about game design patters in IA. Just e-mail me, thanks. :-)

Posted by Holger Dieterich on 5 November 2007 @ 9am

@Holger: Nice presentation, it reminds me a lot of these two talks by Amy Jo Kim. I’m not sure I agree with your broad definition of what a game mechanic is, but I am totally on board with the idea of blurring the lines between IA/IxD and GD. Have you seen Dan Saffer’s recent talk about applying game design to UX? Highly recommended.

I’m not in Berlin for the Web 2.0 thing (would have liked to see the talk by Sampo and Alice). If you want to chat, just drop me a line.

Posted by Kars on 6 November 2007 @ 1pm

[…] Playful IAs — slides for my Euro IA Summit 2007 talk (Leapfroglog) (tags: gamemechanics play games presentation design flow) […]

Posted by links for 2007-12-13 » Holger Dieterich - Blog on 13 December 2007 @ 3am

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