See me Pecha Kucha on mobile gaming

Mobile Vader

Next Wednes­day, see me do a pre­sen­ta­tion on mobile game design at the 6th Pecha Kucha Night in Off_Corso, Rot­ter­dam. Pecha Kucha are super short pre­sen­ta­tions con­sist­ing of 20 slides. Speak­ers have exact­ly 20 sec­onds per slide to do their thing. Quite a chal­lenge! I’ve fin­ished my slides and a first draft of the talk, now to prac­tice the hell out of my lines… Here’s an Upcoming.org entry I made for the event, here’s the Dutch and inter­na­tion­al site and final­ly, here’s some cool Pecha Kucha tips by Yongfook.

Mobile gaming directions

Yes­ter­day we had anoth­er fun and inter­est­ing IA Cock­tail Hour. Thanks to the kind folk at Media Cat­a­lyst for the hos­pi­tal­i­ty and Olly and Boyd for their pre­sen­ta­tions. I thought I’d put up the slides of my short talk on where I think (non-con­sole) mobile gam­ing is or should be head­ed. I’ve added some notes, so there’s more than just pret­ty pic­tures to look at. If you have any thoughts to share, don’t hes­i­tate to do so!

Rough notes for Chris Heathcote — A mobile Internet manifesto

It isn’t Nokia pol­i­cy, he’s try­ing to be provocative.

1b inter­net 2b mobile user 5b unconnected

many net­works, you’ll be con­nect­ed to the internet

100% voice, 50% java, 10% native apps

these are not barriers:

dis­play device speed text entry net­work speed

1000 bln. text mes­sages in 2005

we might be the last gen. that uses querty

fixed 1000M wire­less 100M fixed inter­net 10M wire­less inter­net 1M

peo­ple want ter­abyte speed, we need to think what’s good enough now

we’re there already

bar­ri­ers: data cost, bat­tery life, 2 hour prob­lem, smart networks

a pic­ture used to cost 15 euros to upload

fixed price is real­ly impor­tant in data

bat­tery has­n’t seen inno­va­tion like the rest of mobile tech.

in the west we’re always less than 2 hours away from a “real” computer

David S. Isen­berg: fat pipe, always on, get out of the way

assump­tion is that mobile phones can’t work in a dumb net­work, rich client sutuation

they are

mobile inter­net does not exist!

good mobile browsers, they’re here

oth­er impor­tant stuff: smart clients — easy to devel­op: Flash Lite, Python

brows­er is like swiss army knife

E.g.: Back­pack. Nice web app. He’s been try­ing to make a mobile ver­sion of Backpack. 

Why is that different?

He can’t release it pub­licly yet, but he will soon.

PC + mobile: home + away

They’re far more use­ful togeth­er than seperate

What’s use­ful? 10 x eas­i­er 10 x cheap­er 10 x a day

Mind like water (GTD) mobile is excel­lent for this, you can action them

Mobile is social

Timekilling? Com­pe­ti­tion: books, iPods, etc.

Social is more inter­est­ing, you want to take those ele­ments from web apps to mobile

Inter­net is push + pull

Demo time!

Mobile web brows­er: access to all kinds of phone stuff. 

He loves it, he wants to see peo­ple build stuff with it.

Out of sight mes­sage: because he want­ed a domain he’s going through a proxy.

Not being online all the time is inter­est­ing from a pres­ence point of view.

no need for sep­a­rate mobile sites

basic acces­si­bil­i­ty and web stan­dards still rule

lots of web­sites are assum­ing users have lots of band­width — that’s bad on both the web and mobile

data is very impor­tant (use­ful data)

APIs are great, XML is great, as long as they work

we’re not spe­cial: Google tries to be help­ful by forc­ing you into the mobile version

Don’t repur­pose con­tent for mobile. 

Peo­ple are peo­ple… they’re the same. They have the same needs. Make sure they have access.

Cre­ate mobile sites. Aim at the 2b, not the 1b. 

Mobile is going to be the main way to access the inter­net in the future.

Voice is inter­est­ing as well. 

Q One thing you men­tioned is flat rates. We can’t solve it as devs. Any ideas to force car­ri­ers to do it? A Car­ri­ers aren’t as uncan­ny as you think. They real­ize that mon­ey can be made from flat rate. 

Sites can be built for mobile using web stan­dards eas­i­ly. That’s key.

Q What do you need for the mobile Back­pack? A The series 60 phones run­ning Python. We want to open source it so peo­ple can port it.

http://reboot.dk/wiki/AmobileInternet_manifesto

Rough notes for Jyri Engeström — Blind Men’s Baseball

Part 2 of three-part track. Last one’s Chris Heath­cote’s one.

Why base­ball?

Not beer, hot­dogs, hat etc.

It takes a long time… Lot of it is pre­tend­ing to pitch etc. Pitch­ers are glanc­ing all the time. That’s the aspect that’s inter­est­ing to him.

Impor­tant social consequences.

1 Spa­tial

See­ing sur­round­ing space in the present. Focussing, see­ing the whole at once while you’re in it your­self. (Reminds me of Japan­ese mar­tial con­cept op zan­shin.) Con­cept of thee whole: when you lack it — exam­ple of the three blind men and ele­phant. What if they decid­ed to go play base­ball? They’ll only be able to com­mu­ni­cate about their posi­tion by shouting. 

No periph­er­al vision = nav­i­gat­ing in the dark

Link with tech:

Phone: assump­tion is that you know who you’ll call. 

Except: before dial­ing you make a lot of oth­er choic­es about tim­ing etc: where are they, what are they doing?

Phones don’t tell you much currently…

Oy! Where u at?”

IM: state indi­ca­tors, place indi­ca­tors, etc. (Plazes plugin).

Cross pol­li­nate mobile with IM interfaces.

Anal­o­gy to dri­ving in traf­fic, con­stant­ly pay­ing atten­tion to what oth­er dri­vers are doing and adjusting.

When info is out there, peo­ple will start being more polite.

This is all about spa­tial aspect, which is about present tense.

Oth­er aspect: time.

Hock­ey: great play­ers play where the puck will be. Anticipation.

See­ing each oth­er as vec­tors, spa­tial and tem­po­ral at the same time.

Space­balls clip.

Orga­niz­ing life: cal­en­dar designed with assump­tion that only your won cal­en­dar matters…

Mobile 2.0 isn’t about mul­ti­me­dia. It’s about social inter­ac­tions. Bet­ter social periph­er­al vision.

Where will this lead? 

Look­ing to WoW for exam­ples of ways to enhance periph­er­al vision.

Ques­tion: what will this look like in mobile device?

His social sci­ence back­ground isn’t always help­ful, but it allows him to look at the oth­er side of the coin — those that are left behind.

Peo­ple who are left out will seem more and more out of it socially.

Exam­ple from Abbott and Costello.

Ques­tions Q Why don’t oper­a­tors inno­vate more? A He thinks it’ll come from 3rd par­ty devs that get the web. He does­n’t have much con­fi­dence in oper­a­tors. Tech­ni­cal­ly more and more is becom­ing pos­si­ble (Python, Flash, WiFi).

Q Oth­er peo­ple’s cal­en­dars: Inti­ma­cy, are we using tools to replace our innate abil­i­ties to track things. A Out­sourc­ing men­tal activ­i­ty to devices. You for­get how to do it your­self. Phone num­bers, you can’t remem­ber them any­more. Tech­no­log­i­cal inno­va­tions are built as bleed­ing edge as long tech chains. If stuff breaks they become use­less. E.g. Kat­ri­na, box­ing day tsuna­mi. Elec­tric­i­ty goes out, the rest is useless.

Q Exam­ples shown are only for close­ly tied peo­ple. What are appli­ca­tions for larg­er groups, fil­ter­ing, etc.? A Absolute­ly, third aspect miss­ing is past: rec­om­men­da­tions, com­ments on places vis­it­ed. Flickr is about the past. Web is good at orga­niz­ing that stuff. That’s why mul­ti­me­dia won’t take off on mobile.

Q On tech­no­log­i­cal replace­ment: scale of things is increas­ing. How do you man­age that? Reminds him of Wild­fire. Pro­gram­ming devices on reach-abil­i­ty. A Pri­va­cy set­tings will lim­it our range. It’ll keep increas­ing (pos­si­ble range) become more and more ad-hoc. Instead of net­work­ing, notworking.

http://reboot.dk/wiki/BlindMen%27sBase­ball

The mobile web today

Two inter­est­ing resources on the mobile web:

IYHY.com allows you to pull an exist­ing web­site through a fil­ter and make it all mobile-friend­ly. Seems to work pret­ty well.

Mike David­son presents an inter­est­ing tuto­r­i­al on how to cre­ate a mobile-friend­ly mir­ror of your web­site using a sub-domain and a few lines of PHP. His exam­ples of how it works with exist­ing sites such as Stopde­sign are pret­ty cool.

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What is mobile life really about? — Christian Lindholm

Great moment at Reboot: Chris­t­ian Lind­holm of Nokia asks every­one who owns an iPod to stand up. More than half of the audi­ence rise. Then he asks every­one to take the iPod out of their pock­et. Two peo­ple do. 

If you’re not in the pock­et, you’re not mobile.”
If it’s not in the pock­et, it’s not mobile.”
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