I was interviewed for the Playyoo blog

I was interviewed by Playyoo the other day

Most of you will probably know I’m involved1 with this new mobile game community called Playyoo. I haven’t blogged about it here explicitly because most of my contributions so far are still being developed and will hopefully hit the internet around December. I have an excuse to talk about it now though, because recently I was interviewed by the people of Playyoo for their blog. Read about my thoughts on the role of sociality in (mobile) gaming and how that will work in Playyoo’s meta-game, as well as what I think about casual games and the unique game design opportunities for mobile.

A quote from the interview:

What does the term ‘casual game’ mean to you?

‘Casual,’ to me, says something about the level of attention and engagement that a player has (or is required to have) with the game. For me as a designer, casual games provide interesting challenges. It might seem simple to create these casual games, but they’re actually quite tricky to pull off, or pull off well, that is. From a game design perspective, I think it’s more challenging to pull off a high quality causal game than yet another first-person shooter game.

Read the rest of the interview over at the Playyoo blog.2

  1. They’ve hired me to do game and interaction design. I have been working on mobile games, a game creation tool, and a web-based meta-game. []
  2. Thanks to Alper Çuǧun for the photo that’s in the post. []

Signals from the Leapfrog offices

Or in other words, what I’ve been up to, besides keeping myself busy over at Info.nl.

  1. Reboot 8 is shaping up to be another great conference. I’m already looking forward to seeing Matt Webb and Chris Heathcote speak, among others. I’m also still thinking about doing something myself, the question is: what?
  2. While we’re on the topic of conferences, make sure you don’t miss The Web and Beyond – the 10th annual SIGCHI.NL event. I’ve been helping with the organisation and must say it’s promising to be an interesting look at the web 2.0 phenomenon from an interaction design perspective.
  3. I have a heap of articles and posts lying around waiting to be fed to my del.icio.us account (I actually read all that stuff before bothering you with it). Now to just find the time to tag them all – to think this stuff is supposed to have a low cognitive load!
  4. Right after visiting Reboot 8 I’ll be off to beautiful Italy for some much needed R&R. Be sure to keep an eye on my Flickr photostream for slightly crappy cameraphone shots of Napels, Rome, Florence and Venice. Looking forward to that!
  5. Finally, you may have wondered about the “martial arts enthusiast” bit in this blog’s introduction. Between all of the above I’m getting myself ready for some examinations in Takeda Ryu this summer. When I get back from Vienna, I hope to be a certified teacher’s assistant and second dan in Aikido. Wish me luck.

Now back to our regular programming – deathly silence while I get some more client work out the door.

Plazes can make you famous

Plazes logo

Well – sort of. Yesterday I received a surprise visit at the office from guerrilla vlog reporter Marie-Claire. She’s doing a piece on plazes and decided to visit some people who were online in a radius of 2 to 5 km. The interviews will be posted on the site of Bright – Netherlands’ own Wired-killer. Make sure you don’t miss my thoughtful comments on the many uses of everyone’s favourite geo-social service. ;-)