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Some really great information graphics here.
Category: Links
links for 2007-07-20
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Hadn’t bookmarked these first time around, might as well do it now. Excellent talk on the dynamics of social software with a particularly interesting part on driving user behaviour through rewards.
links for 2007-07-19
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Great talk by Shirky on how current coordination tools allow people to do huge things just for love (in stead of commercialism).
links for 2007-07-18
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Porter is starting a design service for social web apps. Seems like a logical move. Curious to see what he’ll be working on.
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Raszin rehashes some old Cooper style IxD wisdom. Can never say this too often though, so still worth reading. In short: Never ask for permission, always provide undo.
links for 2007-07-17
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Missed this when it came out; looking forward to seeing what kind of cool stuff indie Wii game developers will come up with.
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A fun presentation by Dan Cederholm on some of the bits that go into interface design for the web. I like his mix of design and technology knowledge.
links for 2007-07-14
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Veen explains where he got the inspiration for the new Google Analytics’ graphs from.
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An insightful little piece on how Schulze and Webb came to be. Inspirational.
links for 2007-07-13
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Goed nieuws voor game design studenten in NL — als je met écht iets goeds komt kan het zo maar bij een grote uitgever belanden (nou ja niet helemaal vanzelf, maar toch…)
links for 2007-07-12
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Some background on multi-touch interfaces including a link to a history of multi-touch by Buxton. Curiously missing is Philips’ Entertaible (ugh).
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First in a four-part series on failure. Lamantia talks about his experiences as an entrepreneur and two ancient cultures that have faced failure with very different levels of success.
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Funny but spot-on piece by Andy Smith on how to (not) treat your web developers. Recognizable.
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Interesting (and fun) design brief on creating toys and games using RFID.
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Will the iPhone’s release *really* ‘change the game’? I’m looking forward to the first reports of people actually using it as a case to get UX higher on the agenda.
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Greenfield points to the iPhone as an example of how in experience design execution of the whole service ecology is of importance.
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Coates might have come into contact with the beginnings of an ARG around the Watchmen movie. Eager to see how this plays out.
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Schulze lists some of his favorite comics he’s a Warren Ellis fan, evidently.
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Recording of great presentation by Will Wright on the stuff he uses as a toolbox for designing games.
links for 2007-07-11
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Ik ben benieuwd of men er in slaagt de verschillende scholen die heersen in de Nederlandse bureauwereld te verenigen. Via Ben.
links for 2007-07-05
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Interesting facial recognition technology that acts as a browser plugin. Via Almar.
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Robinson ponders on ways to handle common content styles.
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Counter-intuitive report from Jupiter on the effects of community on online sales.