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“So while it’s a nice illustration of the evolution of the controller, the illustrator, Damien Lopez, clearly shows that he’s not of the NES era. In my day we didn’t care about ergonomics. We had our Nintendo thumb and we liked it.”
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“LostWinds is most likely going to be the standout title of the WiiWare launch lineup.”
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Announced a while back, finally there’s a site. Will I see you at Reboot?
Category: Links
links for 2008-05-16
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A presentation by Eric Rodenbeck of Stamen at O’Reilly’s Where 2.0 conference, talking about dataviz and exposing possibility spaces of cities and other societal phenomena.
links for 2008-05-15
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“Process intensity is the degree to which a program emphasizes processes instead of data.” Tracked down another quote for a presentation.
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“Gears of War’s success has an interesting parallel in the hair-metal fantasies of Guitar Hero; bedroom-bound and messy, their aesthetic sins seem as urgent and necessary as the first time you masturbated.”
links for 2008-05-14
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PMOG are go. Good luck guys!
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“Nokia Sports Tracker is a GPS based activity tracker that runs on S60 smartphones.” Bookmarking this for reference in my TWAB 2008 talk.
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“…een project om de camera’s in de Amsterdamse binnenstad in kaart te brengen.” – A project that maps surveillance cameras in the centre of Amsterdam.
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“This service allows you convert a Flash Video / FLV file (YouTube’s videos,etc) to MPEG4 (AVI/MOV/MP4/MP3/3GP) file online.” Handy for putting YouTube videos in slide decks.
links for 2008-05-13
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Fun report on GameCamp. Good to see someone (who?) talked about Dogs in the Vineyard, which is freaking awesome.
links for 2008-05-12
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“ezGestures is a gesture recognition library for Processing. It works by analyzing mouse or Wiimote movements”
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“tweetPad is software used to visualize Twitter feeds in a new, dynamic fashion. The idea is to not only be on the receiving end of these feeds but to be able to manipulate them”
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“Twitter4J is a Java library for TwitterAPI.”
links for 2008-05-10
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A brief, handy description of the Soho Project.
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A good introduction to Bogost’s concept of procedural rhetoric—the ways in which games can make arguments.
links for 2008-05-09
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Timo comments on the latest NFC enabled phone from Nokia. Good stuff on gestures, security, durability, affordance and other user experience aspects.
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Migurski discusses the considerations that went into Oakland Crimespotting. Interesting bits on emerging patterns, and combining traditionally dense dataviz with permalinking of separate datapoints.
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Bogost looks at the use of haptic feedback in games, noting that most of it is utilitarian, not aesthetic—Rez being a notable exception.
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Bogost responds to an Escapist article by Travis that asks if game studies are doing anything of value for gamers. The discussion in the comments of this post between both is perhaps the most insightful part of what is dangerously close to a flamewar.
links for 2008-05-08
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More Twittering objects. This time it’s a house: “the phone is ringing (family)”. Via Alex.
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An impressive collection of (interactive) dataviz patterns. The companion site to a Master’s thesis, I’m sure the guy will pass.
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Lots of pictures of the design stages of Olinda (Schulze & Webb’s social radio).
links for 2008-05-07
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Wroblewski’s book on web form design is here.
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All the illustrations from Wroblewski’s Web Form Design, CC licensed.
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Posters made with a mix of traditional illustration techniques and programmatically generated images using openFrameworks.
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“They are always willing to trade away a little of their freedom in exchange for the feeling, the illusion, of security. What we have now is a completely neurotic population obsessed with security and safety and crime and drugs…” Via Ruben.
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“Too many wrongly characterize the debate as “security versus privacy.” The real choice is liberty versus control.”
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Part of Moggridge’s keynote at the CIID symposium on service design. He shows a few videos of ways to research, develop and sketch/prototype services.