I was read­ing David Chang’s Momo­fuku cook­book, and there’s a pas­sage in there where he points out that there’s this con­ven­tion amongst top-flight chefs,” he con­tin­ues. “They are all expect­ed to offer their own per­son­al take on two basic stan­dards: bread ser­vice, and an egg dish. These foods are so neu­tral in flavour and so depen­dent on tech­nique that you can use them to ana­lyze the dif­fer­ence between chefs as artists.”

And I reflect­ed on what that would mean for game design­ers. I decid­ed that we should all make our own ver­sions of Pong (which is eggs), and chess (which is def­i­nite­ly bread),” Fod­dy sug­gests. “I would strong­ly rec­om­mend it as an exer­cise to any­one in a cre­ative field—figure out what the bread is, and what the eggs are, and then give them your best shot. It’s a great way of fig­ur­ing out your own iden­ti­ty as a creator.”

(via Gama­su­tra — The very good rea­sons for Ben­nett Foddy’s mad Speed Chess)

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Kars Alfrink

Kars is a designer, researcher and educator focused on emerging technologies, social progress and the built environment.