He enthu­si­as­ti­cal­ly cites Bernie Dekoven’s def­i­n­i­tion of that illu­mi­nat­ing moment in coop­er­a­tive play, where a “you and I” is vis­i­bly trans­formed into a “we.” When Bounden’s dancers have fin­ished fum­bling around their shared pur­pose, when, hand-in-phone-in-hand, they begin those first halt­ing steps toward phys­i­cal flu­en­cy together.

Bound­en is de Jongh’s most col­lab­o­ra­tive and expres­sive game yet. In con­trast to pre­vi­ous Game Oven games it does not use awk­ward­ness as a crutch.

(via Gama­su­tra — You and me become we: Danc­ing with Bound­en)

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Kars Alfrink

Kars is a designer, researcher and educator focused on emerging technologies, social progress and the built environment.