And the very idea of games criticism risks balkanizing games writing from other writing, severing it from the rivers and fields that would sustain it. Games criticism is subsistence criticism. There’s not enough land to till in games alone. Nor in literature alone, nor in toasters alone. God save us from a future of games critics, gnawing on scraps like the zombies that fester in our objects of study.
What games need? | Critical Proximity
Bogost on games criticism at Critical Distance clearly articulates why I enjoy certain criticism more than others. I prefer the kind that is aware of not just the field it is working in.