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“…our economic and social ‘adjacent possible’ appears to now include complete economies and social structures delivered as software service…” Since I am desperately looking for ways we might reinvent how we measure value, this is of some interest. Via Alper.
Month: November 2010
links for 2010-11-07
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“It’s a tool to help you do something. That notion led to the thought that mechanically-realised stories – the kind that movies can’t really ever tell, and the kind that games are invariably best at – are a kind of narrative exoskeleton.” Games as tools instead of media, that’s what it’s all about.
links for 2010-11-05
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“We need to question any ”reality that presents itself as natural”and that includes something as apparently innocuous as Google.” An examination of the rhetoric underlying Google’s seamingly neutral tech, and the new frontier of politics that is the internets.
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Mostly of interest for its account of the game’s origins.
Week 176
As I was starting to write this a discussion broke out on dramaturgy and game design. So I got sidetracked debating similarities and differences between disciplines and most importantly what they have to offer to each other. The room was filled with interaction designers, game designers and folk with a theatre background.1 So that was interesting.
More mixing of disciplines: on tuesday I spent a day working on Buta with Irene van Peer, a product designer with a tremendous amount of experience in the healthcare domain. We sat down and managed to push the work forward through lots of sketching and making. Next up is more work with pigs and farmers on site.
The rest of this week was taken up by work for PLAY Pilots (Monobanda’s Bandjesland for Le Guess Who? is turning out great), the Pampus project at the HKU, and a few meetings for new projects on the horizon.
I have been paying attention to my calory intake the past few weeks. It turned out this was far too low. Now that I am eating much more I find myself being able to cope with less sleep, more stress and just generally feeling much better. Which also makes for more pleasure taken from my work. Who’d have thought food could be such an upper?
- Wieger and Sylvan, interns at Hubbub, study Design for Virtual Theatre and Games at the HKU. [↩]
links for 2010-11-04
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“…the idea of appropriate technology and alternative design: that needs to come back big time.” An interview with Kim Stanley Robinson in which (among many things) the follies of current thinking on ‘sustainable’ technology.
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“There’s this idea that they are the agents of change, the true revolutionaries, where the revolutionary change is to … make exclusive the pleasures that had potentially belonged to anyone in the past, to celebrate the upwards redistribution of wealth.” A description of the origins of the hipster, as well as thoughts on why they elicit as much hatred as they do. I am probably a little guilty of this behaviour myself at times.