-
“The purpose of the Cyborg, as well as his own homeostatic systems, is to provide an organizational system in which such robot-like problems are taken care of automatically and unconsciously, leaving man free to explore, to create, to think, and to feel.” A good design guideline, if you ask me.
-
“…there’s going to be an interesting job coming — somewhere between design and communications — expressed in behaviour. And something to do with animation and something to do with choreography.” I don’t think that’s a new job, I think it’s interaction design. The descriptions here are spot on though, and embedded behaviour is sure to come to the fore in the coming time.
-
Games for education is a topic close to my heart. However, I found this article to be a disappointing mess of hype and hunches with the occasional good idea hidden between them.