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The film of the Playmakers project, which chronicles the creation of a pervasive game by Alex Fleetwood and Holly Gramazio is now available online. It’s really nice to see the design process of a game demystified like this. There are also some nice reflections on pervasive games in general.
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Ichi Face is “a new twist on a real classic, and it gets people scrutinising and meeting each other in an exciting and unusual way.” It’s essentially bingo with chopped up photo portraits. I love the look of the contraption where participants get their photo shot and also the quirky look of the print out materials.
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“Avatar Machine is a system which replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character in real space via a head mounted interface.” I’d be interested in donning this crazy contraption to experience life from a third person perspective in real time.
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A pretty comprehensive (although slightly US-biased) overview of the history of location-based games. The last Area/Code example Kati London briefly discusses is of most interest to me because it deal with situated, applied game design.