links for 2010-03-18 Game Design, Psychology, Flow, and Mastery – Blog – GDC 2010, The Day Before Day 1 A long but worthwhile post (with skippable parts clearly marked) by Sirlin about the striking contrast between the virtual items summit and its indie counterpart at GDC 2010. (tags: GDC Games Industry Virtual Economy Items Indie Design Development) Published by Kars Alfrink Designer turned design researcher. Postdoc at TU Delft. Exploring contestable AI. View all posts by Kars Alfrink