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Pretty awesome piece of interactive urban projection that employs several types of inputs. I was particularly impressed with the simple but lovely scene where the building’s facade is distorted.
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Came across This lovely post by Hessel about the making of a level for the puzzle game Toki Tori. Can’t get enough of these.
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(Dutch) “USC is geworteld in filmtheorie,” zegt Teunisse. “Misschien wilden ze daarom alles uitleggen. Zoals waarom het personage taart wil. Maar sommige dingen moeten gewoon zijn zoals ze zijn.” Fijn stuk uit de pen van Niels ‘t Hooft over een game die z’n oorsprong nog heeft in This happened — Utrecht #2.
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“If we really want to design the sentient city from the bottom up we shouldn’t forget that the rest of the world aren’t designers. We should be thinking about those that probably think Billy Big Mouth Bass is something hilarious, and worthy of display on their wall.”