Last evening I was on top of the Neudeflat, to review a draft of a presentation I’ve prepared as part of project Tako.1 Earlier that day and monday I talked to the last two participants: Culturele Zondagen (a producer of frequent city-wide cultural events that always take place on sundays) and Habek (a producer of local hip-hop events and projects). Most of the presentation is in place — lots of rough concepts for playful cultural projects — it just requires some last additions and tightening up to be ready for the city lab session with all participants next week.
On tuesday morning I found myself in a room filled with students, who gave short presentations on the results from the initial field research they performed over the previous week. Some had interesting insights to share, ranging from the experience of story in single player versus multiplayer RPGs to the effects of a playful UI on the perceived effectiveness of information appliances. Others were really struggling with the development of a brief for their own work. Next up for them is to write up a proposal for their graduation project. We’ll review a first draft of those next week.
As I’m writing this, I am on my way to Layar again — who had some exciting news to announce this week and won a few awards in Barcelona too. Most of my time this week will be spent on a design sprint outlining a new product offering. We’ll do a review of that somewhere this week, and take it from there. Iterate’s the word. Thinking through making.
In the time that’s left, I’m chipping away at the talk for Hamburg this sunday. The rough silhouette is there, now it’s just a matter of building a deck. Should be doable, right? Right.