links for 2008-05-12

links for 2008-05-10

Sketching the experience of toys

A frame from the Sketch-A-Move video

Play is the high­est form of research.”

—Albert Ein­stein1

That’s what I always say when I’m play­ing games, too. 

I real­ly liked Bill Bux­ton’s book Sketch­ing User Expe­ri­ences. I like it because Bux­ton defends design as a legit­i­mate pro­fes­sion sep­a­rate from oth­er disciplines—such as engineering—while at the same time show­ing that design­ers (no mat­ter how bril­liant) can only suc­ceed in the right ecosys­tem. I also like the fact that he iden­ti­fies sketch­ing (in its many forms) as a defin­ing activ­i­ty of the design pro­fes­sion. The many exam­ples he shows are very inspiring.

One in par­tic­u­lar stood out for me, which is the project Sketch-A-Move by Anab Jain and Louise Klink­er done in 2004 at the RCA in Lon­don. The image above is tak­en from the video they cre­at­ed to illus­trate their con­cept. It’s about cars auto-mag­i­cal­ly dri­ving along tra­jec­to­ries that you draw on their roof. You can watch the video over at the book’s com­pan­ion web­site. It’s a very good exam­ple of visu­al­iz­ing an inter­ac­tive prod­uct in a very com­pelling way with­out actu­al­ly build­ing it. This was all faked, if you want to find out how, buy the book.2

The great thing about the video is not only does it illus­trate how the con­cept works, it also gives you a sense of what the expe­ri­ence of using it would be like. As Bux­ton writes:3

You see, toys are not about toys. Toys are about play and the expe­ri­ence of fun that they help fos­ter. And that is what this video real­ly shows. That, and the pow­er of video to go beyond sim­ply doc­u­ment­ing a con­cept to com­mu­ni­cat­ing some­thing about expe­ri­ence in a very vis­cer­al way.”

Not only does it com­mu­ni­cate the fun you would have play­ing with it, I think this way of sketch­ing actu­al­ly helped the design­ers get a sense them­selves of wether what they had come up with was fun. You can tell they are actu­al­ly play­ing, being sur­prised by unex­pect­ed out­comes, etc.

The role of play in design is dis­cussed by Bux­ton as well, although he admits he need­ed to be prompt­ed by a friend of his: Alex Manu, a teacher at OCAD in Toron­to writes in an email to Bux­ton:4

With­out play imag­i­na­tion dies.”

Chal­lenges to imag­i­na­tion are the keys to cre­ativ­i­ty. The skill of retriev­ing imag­i­na­tion resides in the mas­tery of play. The ecol­o­gy of play is the ecol­o­gy of the pos­si­ble. Pos­si­bil­i­ty incu­bates creativity.”

Which Bux­ton rephras­es in one of his own per­son­al mantras:5

These things are far too impor­tant to take seriously.”

All of which has made me real­ize that if I’m not hav­ing some sort of fun while design­ing, I’m doing some­thing wrong. It might be worth con­sid­er­ing switch­ing from one sketch­ing tech­nique to anoth­er. It might help me get a dif­fer­ent per­spec­tive on the prob­lem, and yield new pos­si­ble solu­tions. Bux­ton’s book is a trea­sure trove of sketch­ing tech­niques. There is no excuse for being bored while design­ing anymore.

  1. Sketch­ing User Expe­ri­ences p.349 []
  2. No, I’m not get­ting a com­mis­sion to say that. []
  3. Ibid. 1, at 325 []
  4. Ibid., at 263 []
  5. Ibid. []

links for 2008-05-09

links for 2008-05-08

links for 2008-05-07

links for 2008-05-06

links for 2008-05-02

An assortment of weird things in public spaces

I’ve been research­ing street art and relat­ed top­ics late­ly, and have come across a range of inter­est­ing things peo­ple have placed in pub­lic spaces. I thought it would be fun (and per­haps enlight­en­ing) to col­lect them here. Each entry fol­lows a sim­i­lar for­mat, list­ing what was left, by whom and with what intent, what it was made of, and what the reac­tions were. 

Clear­ly, ‘play­ing’ in pub­lic spaces is not with­out risk. Reac­tions can vary wide­ly and are depen­dent on such a huge range of things that you can essen­tial­ly not pre­dict what will hap­pen. If you want to leave things with the aim of chang­ing the pub­lic’s atti­tude, you’d best embrace this unpre­dictabil­i­ty, make use of it, and not be naive about it. 

Photo of Banksy piece on Essex Road, London

Banksy (2008)

World famous street artist Banksy has cre­at­ed many inter­ven­tions in pub­lic space. A recent one in Lon­don being a mur­al show­ing a girl rais­ing a flag bear­ing the logo of Tesco’s while two chil­dren look on, hands on their harts. The piece is filmed for an hour and the result shows a huge amount of peo­ple stop­ping and look­ing at it. (Which is inter­est­ing in the con­text of to the next example.)

Pho­to cred­it: Ben Bell on Flickr.

Photo of Tuymans piece in Antwerp

Luc Tuy­mans (2008)

As an exper­i­ment, crit­i­cal­ly acclaimed con­tem­po­rary painter Luc Tuy­mans paints a mur­al on the walls of a busy pedes­tri­an street in Antwerp. Hard­ly any­one (less than 10%) pays the work any atten­tion, as this video shows. What does this say about peo­ple, what does it say about con­tem­po­rary art?

Pho­to cred­it: Pkeyn on Flickr.

The ATHF Mooninite LED display

ATHF Mooni­nite (2007)

LED dis­plays show­ing a Mooni­nite, a char­ac­ter from the Aqua Teen Hunger Force ani­mat­ed show are attached to met­al sur­faces through­out 10 major cities in the USA. They are part of a gueril­la mar­ket­ing cam­paign to pro­mote an upcom­ing ATHF film. After being up for a few weeks, Boston police are alert­ed to their pres­ence and mis­tak­en for pos­si­ble bombs, launch­ing a full-on scare. The artists respon­si­ble for putting them up (Peter Berdovsky, 27, and Sean Stevens, 28) are arrest­ed but lat­er released.

Pho­to cred­it: Emil­gh on Flickr.

Mario Question Block placed in Santa Ana by Psticks

Super Mario Bros. Blocks (2006)

Street artist Poster Child pub­lish­es instruc­tions for the cre­ation of blocks faced with ques­tion marks tak­en from the game Super Mario Bros. online. Inside the blocks are the tra­di­tion­al pow­er-ups from the game. His inten­tion is to com­ment on the onslaught of adver­tis­ing in pub­lic space. Many cre­ate the blocks and put them up in var­i­ous pub­lic places, some as a state­ment, oth­er for fun. One group of young women is arrest­ed for doing the same, but are ulti­mate­ly not charged.

Pho­to cred­it: Block by Psticks tak­en from Poster Child’s site.

Three officers inspecting one of the saucers

British UFOs (1967)

The RAE Rag Com­mit­tee plants six small-sized saucers at equal dis­tances on a straight line in the south of Eng­land. The saucers are made from fiber­glass resin, con­tain elec­tron­ics to make them bleep when tilt­ed at cer­tain angles and are filled with a mix­ture of flour and water boiled at high tem­per­a­ture to rep­re­sent alien life. The result­ing reac­tion is com­pa­ra­ble to the War of the Worlds scare of 1938. The inten­tion of the hoax­ers: to raise funds for char­i­ty. They were not per­se­cut­ed, although some author­i­ties were less than amused.

Descrip­tion based on an arti­cle by John Keel­ing in Fortean Times #228 from which the image is tak­en as well.

Can you think of any oth­er weird things placed in pub­lic spaces? Do let me know.