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Old footage of the great game The Neverhood. They don’t make them like this anymore. TenNapel also created Earthworm Jim and the comic GEAR. Good stuff.
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“VastPark is a virtual content platform featuring free tools, revolutionary distributed content syndication and enables you to deploy your own virtual world or online game within seconds royalty free.”
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Thoughts on using social networks to find suitable playmates in MMOs. I wonder wether the open social graph crowd have given this any thought – moving beyond the well-known social web into gaming territory.
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Post that links to the slides of Koster’s talk at AGDC07. Scary amount of overlap in premise with my planned talk at the Euro IA Summit. Lots of very useful stuff on the gramar of games.
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At this year’s Game Developer Conference, Raph explained web 2.0 to game designers and developers. This resulted in a very entertaining set of slides at least.
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Very easy to follow along, even though it’s just the slides. Inspiring.
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Matt Webb re-explains his concept of the experience stack, which he presented at dConstruct 2007. I for one loved the confusing nature of the talk (I don’t mind a little hard work as audience) but think this is useful nonetheless.
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Fun – Ziade mocks up the interface the iPod touch *should* show when walking into a Starbucks.