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Stowe Boyd agrees with Ross Mayfield that Twitter is “going nuts”. I’m not sure I like Twitter, I feel it’s too disruptive/intrusive. At the moment, I prefer Jaiku.
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A whole bunch of videos of the upcoming Spore. Every clip I see continues to amaze me. Progress is still being made, but the richness of the game can be clearly seen here. Great stuff.
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Molyneux proves he’s one of the top game designers again with his work on Fable 2. Evoking new, real emotions never felt before in games.
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O’Reilly discusses a new semantic web initiative, this one crossing wiki principles with a relational database. It’s a cool tech demo but the question remains if people are willing to invest time in keeping it up to date.
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Some nice pointers for bloggers and would-be bloggers. Took away some useful stuff such as the greatest hits list.
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Over hoe Randstad energie steekt in een uitzendbureau in 2nd Life. Voorbeeld van hoe het ook kan: als bedrijf daadwerkelijk de interactie met de virtuele wereld opzoeken en waarde toevoegen in de wereld.
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Twitter seems to be reaching critical mass. Mayfield takes a look at some of the unique properties of Twitter and other mobile social software.
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A recap of GDC on the virtual worlds blog Terra Nova. They’ve noticed Sony’s assault on Second Life too…
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Another look at Freebase, Ziade has it right when he says: “the crux of it, […] is usability. For something to take off, it must provide some sort of immediate, conceivable value to the masses upon touching it.”