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Cool tool that generates a Pecha Kucha presentation based on your last 20 del.icio.us bookmarks. I can imagine this would be fun to do on an event. Via Peter.
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An interview with the designer of alternate reality games such as I Love Bees (for Halo 2) and The Beast (for Spielberg’s AI).
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Large interview with Will Wright, designer of Sim City, The Sims and now Spore (a game I’m really looking forward to playing). Lots and lots of cool stuff on the future of games here.
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Nicolas Nova puts down some thoughts on the interview with Will Wright in Popular Science. He zooms in on trends like user generated content and games as procedural education.
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Greg Lastowka thinks some of the most interesting themes from the Wright interview are “cooperative gaming, educational gaming, game development finances, strategies for integrating user-generated content, what went wrong with The Sims Online, and what WW
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First in a series of articles on selection, opinion and comparison systems. Great resource for social software designers.