design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Posts Tagged ‘interfaces’

Storyboarding Multi-Touch Interactions

I think it was around half a year ago that I wrote “UX designers should get into everyware”. Back then I did not expect to be part of a ubicomp project anytime soon. But here I am now, writing about work I did in the area of multi-touch interfaces. Background The people at InUse (Sweden’s [...]

Interface Design — Fifth and Final IA Summit 2007 Theme

(Here’s the fifth and final post on the 2007 IA Summit. You can find the first one that introduces the series and describes the first theme ‘tangible’ here, the second one on ‘social’ here, the third one on ‘web of data’ here and the fourth one on ‘strategy’ here.) It might have been the past [...]

Harmonious Interfaces, Martial Arts and Flow States

There’s been a few posts from the UX community in the recent past on flow states (most notably at 37signals’s Signal vs. Noise). This got me thinking about my own experiences of flow and what this tells me about how flow states could be induced with interfaces. A common example of flow states is when [...]