design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Buildings and Brains at the Nijmegen Design Platform (NOP)

It’s been a few weeks since I presented at the Nijmegen Design Platform (NOP), but I thought it would still be useful to post a summary of what I talked about here.

Update: it took me a while, but the slides that accompanied this talk are now up at SlideShare.

A little context: The NOP run frequent events for designers in the region. These designers mostly work in more traditional domains such as graphic, fashion and industrial design. NOP asked Jeroen van Mastrigt — a friend and occasional colleague of mine — to talk about games at one of their events. Jeroen in turn asked me to play Robin to his Batman, I would follow up his epic romp through game design theory with a brief look at pervasive games. This of course was an offer I could not refuse. The event was held at a lovely location (the huge art-house cinema LUX) and was attended by a healthy-sized crowd. Kudos to the NOP for organizing it and many thanks to them (and Jeroen) for inviting me.

So, what I tried to do in the talk was to first give a sense of what pervasive games are, what characterizes them. I drew from the Hide & Seek website for the list of characteristics and used The Soho Project as a running example throughout this part. I also tied the characteristics to some theory I found interesting:

After this, I tried to show why designers outside the domain of games should care about pervasive games. This I did by talking about ways they can be used for purposes other than ‘mere’ entertainment. These were:

By talking about these things I hoped to provide a link to the audience’s own design practice. They may not deal with games, but they surely deal with communicating ideas and changing people’s behavior. Come to think of it though, I was doing a very old media style presentation in attempt to achieve the same… Oh well.

  1. Join the Line is a game students conceptualized during a workshop I ran. []

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[...] to it, hopefully I can build on some of the stuff I was chewing on at the Club of Amsterdam and NOP last year. AKPC_IDS += "310,";Apparently, the name is a German pun on ’spaceship [...]

Posted by Kars Alfrink speaking at RaumschiffEr.de in Hamburg on 6 February 2010 @ 10pm