Alper pointed me to this slightly retarded but at the same time engrossing reinterpretation of the computer RPG: missions and enemies are laid out on a grid. You finish or defeat them by clicking repeatedly (shades of Cow Clicker here). Then hover over the XP and money that appears to cash in. To get to the harder ones you need to level up and purchase kit. There is no declarative layer what so ever but it still works. Strange.
Galleries
Refreshing analysis of the rise of populism in the Netherlands, arguing that it is not the result of politics bowing to gradual, natural change in society (the growing educational divide). But in stead, the result of the new right’s active campaign to influence public opinion. Which means that what is needed is active opinion shaping from other political movements, not pacification of populism.
Philip K. Dick after seeing parts of Blade Runner:
“…this indeed is not science fiction; it is not fantasy; it is exactly what Harrison said: futurism. The impact of Blade Runner is simply going to be overwhelming, both on the public and on creative people — and, I believe, on science fiction as a field.”
(via Sarah van Sonsbeeck, artist)
Not too long ago I read Charles Stross’s Glasshouse, in which a faraday bag figures heavily. Leave it to artists like Sarah to make sci-fi a reality.
Also found in this week’s Groene: amusing commentary from a Syrian woman on amusement park the Efteling. “You Westerners must be bored.”
Interesting piece in this week’s Groene on John Berger’s book Why Look at Animals. The quote refers to the seemingly contradictory attitude farmers have to their animals: they appreciate them for the live beings they are as well as for the product they become. Something I can relate to, despite being an urbanite who according to Berger can’t really understand.
(via 314 — Watch the Road: World’s Earliest SatNav | Strange Maps | Big Think)
So good. At first sight I assumed this was some kind of retro movie prop.