Playful Design for Smart Cities

Ear­li­er this week I escaped the mis­er­able weath­er and food of the Nether­lands to spend a cou­ple of days in Barcelona, where I attend­ed the ‘Play­ful Design for Smart Cities’ work­shop at RMIT Europe.

I helped Jus­si Holopainen run a work­shop in which par­tic­i­pants from indus­try, gov­ern­ment and acad­e­mia togeth­er defined projects aimed at fur­ther explor­ing this idea of play­ful design with­in the con­text of smart cities, with­out falling into the trap of solu­tion­ism.

Before the work­shop I pre­sent­ed a sum­ma­ry of my chap­ter in The Game­ful World, along with some of my cur­rent think­ing on it. There were also great talks by Judith Ack­er­mann, Flo­ri­an ‘Floyd’ Müller, and Gilly Kar­jevsky and Sebas­t­ian Quack.

Below are the slides for my talk and links to all the arti­cles, books and exam­ples I explic­it­ly and implic­it­ly ref­er­enced through­out.

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Kars Alfrink

Kars is a designer, researcher and educator focused on emerging technologies, social progress and the built environment.