An interesting example of a play-by-post (aka forum) RPG that is heavily slanted towards storytelling. This means: no experience points, skill checks and that sort of thing. In stead, it features mechanics (some quite clever) that control who gets to say what about the storyworld. Points are awarded for participation in stories, which in turn can be spent on describing new creations. It is, however, heavily reliant on game master oversight, as not all rules are fully described.
Kars is a designer, researcher and educator focused on emerging technologies, social progress and the built environment. View all posts by Kars Alfrink