links for 2010-09-30 AVC at GDC ’10, Day Three: Step into the Virtusphere This GDC report contains a good summary of Katherine Isbister’s talk on the design of movement game interactions as well as a talk by Chris Hecker on the potential harmfulness of achievement systems. (tags: gamedesign gdc movement achievement) Published by Kars Alfrink Designer turned design researcher. Postdoc at TU Delft. Exploring contestable AI. View all posts by Kars Alfrink