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“WarioWare, finally, is fascinating because of its message to game scholars: we can reflect upon games by making them. Experimental games are a powerful tool for thinking about and communicating ideas about games.” Really nice discussion of a very strange game.
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““Toward a Ludic Architecture” is a must-read for analyzing and designing play and games from an architectural standpoint. Such a contribution is particularly applicable in an era when games extend into physical, designed space that is increasingly permeated by devices, sensors, and information networks, allowing for rules and fictions to superimpose our everyday environments.” A book that might be worth checking out.