links for 2006-06-23 Gumption: The Pervasiveness and Permeability of Games Worlds Joe McCarthy on the Microsoft Research Social Computing Symposium. He summarizes some interesting talks and then goes on to talk about permeability or cross-over effects between online and offline worlds. (tags: microsoft research social socialsoftware gaming mmog socialgaming conferences games) Published by Kars Alfrink Designer turned design researcher. Postdoc at TU Delft. Exploring contestable AI. View all posts by Kars Alfrink