{"id":640,"date":"2008-02-01T08:22:06","date_gmt":"2008-02-01T06:22:06","guid":{"rendered":"http:\/\/leapfrog.nl\/blog\/archives\/2008\/02\/01\/links-for-2008-02-01\/"},"modified":"2008-02-01T08:22:06","modified_gmt":"2008-02-01T06:22:06","slug":"links-for-2008-02-01","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2008\/02\/01\/links-for-2008-02-01\/","title":{"rendered":"links for 2008-02-01"},"content":{"rendered":"<ul class=\"delicious\">\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/avantgame.blogspot.com\/2008\/01\/yay-alternate-reality-business-makes.html\">Avant Game: Yay! &#8220;Alternate Reality Business&#8221; makes annual &#8220;Top 20 Breakthrough Ideas&#8221; List<\/a><\/div>\n        <div class=\"delicious-extended\">&#8220;In the coming decade, many businesses will achieve their greatest breakthroughs by playing games\u2014specifically, alternate reality games, or ARGs.&#8221; Bold clame. The article this is part of seems chockfull of such mildly wacky but interesting ideas. Via Zb<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gaming\">gaming<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/play\">play<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/ARGs\">ARGs<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/business\">business<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/innovation\">innovation<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.potiondesign.com\/\">Potion<\/a><\/div>\n        <div class=\"delicious-extended\">Needless use of Flash in this site, but under &#8220;Potential&#8221; there&#8217;s an elegant visualization of the different places (multi)touch screens can be integrated.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/touch\">touch<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/tangible\">tangible<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/screens\">screens<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/physical\">physical<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/interaction\">interaction<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/design\">design<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/infovore.org\/archives\/2008\/01\/05\/skate-gaming-for-generation-c\/\">Infovore \u00bb Skate: Gaming for Generation C<\/a><\/div>\n        <div class=\"delicious-extended\">&#8220;I find Skate exciting because it\u2019s a prime example of a game that understands Generation C; it allows players to share game-information outside the game &#8211; and in a manner that is so much more easily referenced, due to it having a permanent link [\u2026].&#8221;<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/skate\">skate<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/generationc\">generationc<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/play\">play<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gaming\">gaming<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.carve.nl\/\">Carve, ontwerp en ingenieursbureau<\/a><\/div>\n        <div class=\"delicious-extended\">Lots of design of playgrounds, skateparks, etc.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/dutch\">dutch<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/netherlands\">netherlands<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/nl\">nl<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/play\">play<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/design\">design<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/architecture\">architecture<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/engineering\">engineering<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/en.wikipedia.org\/wiki\/Ludic_fallacy\">Ludic fallacy &#8211; Wikipedia, the free encyclopedia<\/a><\/div>\n        <div class=\"delicious-extended\">&#8220;Ludic fallacy is a term coined by the philosopher of knowledge Nassim Taleb [\u2026] summarized as &#8220;the misuse of games to model real-life situations&#8221;. Taleb characterizes the fallacy as mistaking the map (model) for the reality[\u2026].&#8221;<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/ludicfallacy\">ludicfallacy<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/play\">play<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/maps\">maps<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/territories\">territories<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/models\">models<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/reality\">reality<\/a>)<\/div>\n    <\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>Avant Game: Yay! &#8220;Alternate Reality Business&#8221; makes annual &#8220;Top 20 Breakthrough Ideas&#8221; List &#8220;In the coming decade, many businesses will achieve their greatest breakthroughs by playing games\u2014specifically, alternate reality games, or ARGs.&#8221; Bold clame. The article this is part of seems chockfull of such mildly wacky but interesting ideas. Via Zb (tags: games gaming play &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2008\/02\/01\/links-for-2008-02-01\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2008-02-01<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-640","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/640","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=640"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/640\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=640"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=640"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=640"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}