{"id":585,"date":"2007-12-06T08:25:55","date_gmt":"2007-12-06T06:25:55","guid":{"rendered":"http:\/\/leapfrog.nl\/blog\/archives\/2007\/12\/06\/links-for-2007-12-06\/"},"modified":"2007-12-06T14:04:53","modified_gmt":"2007-12-06T12:04:53","slug":"links-for-2007-12-06","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2007\/12\/06\/links-for-2007-12-06\/","title":{"rendered":"links for 2007-12-06"},"content":{"rendered":"<ul class=\"delicious\">\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.gdconf.com\/news\/directors_cut\/directors_cut_the_biggest_unan_1.htm\">Director&#8217;s Cut: The Biggest Unanswered Question Is . . . &#8211; GDC News<\/a><\/div>\n        <div class=\"delicious-extended\">&#8220;The game industry has \u2026 lagged behind [the social web] in creating what Sulka Haro calls &#8220;gamer created activity&#8221; \u2026 At this year&#8217;s GDC, we intend to rebalance things on that front, \u2026&#8221; Glad to be part of that.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/GDC08\">GDC08<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gamedevelopersconference2008\">gamedevelopersconference2008<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/conferences\">conferences<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/web\">web<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gaming\">gaming<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/MMOs\">MMOs<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/hcsoftware.sourceforge.net\/passage\/\">Passage: a Gamma256 video game by Jason Rohrer<\/a><\/div>\n        <div class=\"delicious-extended\">Another interesting Gamma256 submission. Via Ian Bogost and Niels &#8216;t Hooft.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/gamma256\">gamma256<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/indie\">indie<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gamedesign\">gamedesign<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.spaaace.com\/cope\/?p=87\">COPE: James Wallis levels with you \u00bb Beat It<\/a><\/div>\n        <div class=\"delicious-extended\">&#8220;What I\u2019m saying, fundamentally, that\u2014the Tetris effect notwithstanding\u2014you can\u2019t hum a video game. So while Tetris and Thriller may have sold about the same number of copies, Michael Jackson has touched many more people than Alexey Pajitnov.<ins datetime=\"2007-12-06T12:04:34+00:00\">&#8220;<\/ins> <del datetime=\"2007-12-06T12:04:34+00:00\">Alle<\/del><\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/tetris\">tetris<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/thriller\">thriller<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/music\">music<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/culture\">culture<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/michaeljackson\">michaeljackson<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/pervasive\">pervasive<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/interactive\">interactive<\/a>)<\/div>\n    <\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>Director&#8217;s Cut: The Biggest Unanswered Question Is . . . &#8211; GDC News &#8220;The game industry has \u2026 lagged behind [the social web] in creating what Sulka Haro calls &#8220;gamer created activity&#8221; \u2026 At this year&#8217;s GDC, we intend to rebalance things on that front, \u2026&#8221; Glad to be part of that. (tags: GDC08 gamedevelopersconference2008 &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2007\/12\/06\/links-for-2007-12-06\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2007-12-06<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-585","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/585","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=585"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/585\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=585"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=585"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=585"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}