{"id":244,"date":"2006-07-15T07:21:21","date_gmt":"2006-07-15T06:21:21","guid":{"rendered":"http:\/\/blog.leapfrog.nl\/archives\/2006\/07\/15\/links-for-2006-07-15\/"},"modified":"2006-07-15T07:21:21","modified_gmt":"2006-07-15T06:21:21","slug":"links-for-2006-07-15","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2006\/07\/15\/links-for-2006-07-15\/","title":{"rendered":"links for 2006-07-15"},"content":{"rendered":"<ul class=\"delicious\">\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/thetreehouseandthecave.blogspot.com\/2004\/12\/dissatisfaction-sows-innovation.html\">The Treehouse + The Cave: Dissatisfaction Sows Innovation<\/a><\/div>\n        <div class=\"delicious-extended\">Nice example of a dissatisfied user coming up with his own new interface to iTunes. The coolest thing is someone actually built this (it&#8217;s called CoverFlow).<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/Apple\">Apple<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/iTunes\">iTunes<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/mac\">mac<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/osx\">osx<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/software\">software<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/interface\">interface<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/music\">music<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/visualization\">visualization<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/CoverFlow\">CoverFlow<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.boxesandarrows.com\/view\/just_how_far_beyond_hci_is_interaction_design_\">Just How Far Beyond HCI is Interaction Design? &#8211; Boxes and Arrows: The design behind the design<\/a><\/div>\n        <div class=\"delicious-extended\">Old but good piece that looks at how the IxD and HCI fields overlap and differ. Includes some good attempts at defining IxD and design in general. Didn&#8217;t come across my favorite &#8220;design as problem-solving&#8221; definition though.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/HCI\">HCI<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/design\">design<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/IxD\">IxD<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/interactiondesign\">interactiondesign<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/usability\">usability<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/interaction\">interaction<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.oreillynet.com\/pub\/a\/network\/2006\/07\/07\/what-is-a-wiki.html\">O&#8217;Reilly Network &#8212; What Is a Wiki (and How to Use One for Your Projects)<\/a><\/div>\n        <div class=\"delicious-extended\">Matt Webb and Tom Stafford describe how they think wikis can be used best. Contains some good tips, such as the gardening-ritual.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/tutorial\">tutorial<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/howto\">howto<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/wiki\">wiki<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/productivity\">productivity<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/collaboration\">collaboration<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/MattWebb\">MattWebb<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/TomStafford\">TomStafford<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.boingboing.net\/2004\/10\/13\/theory_of_fun_unders.html\">Boing Boing: Theory of Fun: Understanding Comics for games<\/a><\/div>\n        <div class=\"delicious-extended\">A review of sorts of the book Theory of Fun for Game Design by Raph Koster. Doctorow compares it to Scott McCloud&#8217;s Understanding Comics.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/UnderstandingComics\">UnderstandingComics<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/TheoryOfFun\">TheoryOfFun<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/ScottMcCloud\">ScottMcCloud<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/RaphKoster\">RaphKoster<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/CoryDoctorow\">CoryDoctorow<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gamedesign\">gamedesign<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gaming\">gaming<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/theory\">theory<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/books\">books<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/gamasutra.com\/features\/20060612\/murdey_01.shtml\">Gamasutra &#8211; Feature &#8211; &#8220;Video Games are Dead: A Chat with Storytronics Guru Chris Crawford&#8221;<\/a><\/div>\n        <div class=\"delicious-extended\">Chris Crawford lashes out in typical fashion at the current state of affairs in the games industry. He particularly bemoans the lack of innovation and blames the industry for not having a structure in place to foster it.<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/gamedesign\">gamedesign<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gaming\">gaming<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/criticism\">criticism<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/ChrisCrawford\">ChrisCrawford<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/innovation\">innovation<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/storytelling\">storytelling<\/a>)<\/div>\n    <\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>The Treehouse + The Cave: Dissatisfaction Sows Innovation Nice example of a dissatisfied user coming up with his own new interface to iTunes. The coolest thing is someone actually built this (it&#8217;s called CoverFlow). (tags: Apple iTunes mac osx software interface music visualization CoverFlow) Just How Far Beyond HCI is Interaction Design? &#8211; Boxes and &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2006\/07\/15\/links-for-2006-07-15\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2006-07-15<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-244","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/244","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=244"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/244\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=244"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=244"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=244"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}