{"id":2022,"date":"2014-06-02T10:34:00","date_gmt":"2014-06-02T10:34:00","guid":{"rendered":"http:\/\/leapfrog.nl\/blog\/archives\/2014\/06\/02\/making-a-game-combines-everything-thats-hard\/"},"modified":"2015-01-10T18:39:59","modified_gmt":"2015-01-10T17:39:59","slug":"making-a-game-combines-everything-thats-hard","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2014\/06\/02\/making-a-game-combines-everything-thats-hard\/","title":{"rendered":""},"content":{"rendered":"<p><a href=\"https:\/\/leapfrog.nl\/blog\/wp-content\/uploads\/2014\/06\/tumblr_n6jep7yWM21rrwkloo1_1280.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/leapfrog.nl\/blog\/wp-content\/uploads\/2014\/06\/tumblr_n6jep7yWM21rrwkloo1_1280-500x333.jpg\" alt=\"\" width=\"500\" height=\"333\" class=\"aligncenter size-medium wp-image-2023\" srcset=\"https:\/\/leapfrog.nl\/blog\/wp-content\/uploads\/2014\/06\/tumblr_n6jep7yWM21rrwkloo1_1280-500x333.jpg 500w, https:\/\/leapfrog.nl\/blog\/wp-content\/uploads\/2014\/06\/tumblr_n6jep7yWM21rrwkloo1_1280-100x67.jpg 100w, https:\/\/leapfrog.nl\/blog\/wp-content\/uploads\/2014\/06\/tumblr_n6jep7yWM21rrwkloo1_1280-1024x682.jpg 1024w, https:\/\/leapfrog.nl\/blog\/wp-content\/uploads\/2014\/06\/tumblr_n6jep7yWM21rrwkloo1_1280.jpg 1280w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<blockquote>\n  <p>\u201cMaking a game combines everything that\u2019s hard about building a bridge with everything that\u2019s hard about composing an opera,\u201d he said. \u201cGames are basically operas made out of bridges.\u201d<\/p>\n\n  <p>\u201cPart of the problem with this urge to elevate games is that they also become domesticated,\u201d Mr. Lantz said. \u201cNow that we\u2019ve gotten them in the museum and the university, keeping games weird and scary is maybe the next problem to solve.\u201d<\/p>\n<\/blockquote>\n<p>I got to visit NYU Game Center during Practice last year, and I am convinced it is basically the best games program in the world today because it is (1) explicitly focused on making, and (2) does not pander to whatever is \u201chot\u201d in the industry at any moment, but tries to actively shape it in stead.<\/p>\n<p>With regards to weirdness (or illegibility), this is a concern if mine too for some time and I <a href=\"http:\/\/whatsthehubbub.nl\/blog\/2012\/10\/the-strange-things-people-play-at-the-hideseek-weekender-conference\/\">tried to talk about<\/a> how I see this working at Hide &amp; Seek back in 2012.<\/p>\n<p>(via <a href=\"http:\/\/www.nytimes.com\/2014\/06\/01\/arts\/video-games\/talented-designers-stream-into-mfa-video-game-programs.html\">Talented Designers Stream Into M.F.A. Video Game Programs &#8211; NYTimes.com<\/a>)<\/p>","protected":false},"excerpt":{"rendered":"<p>\u201cMaking a game combines everything that\u2019s hard about building a bridge with everything that\u2019s hard about composing an opera,\u201d he said. \u201cGames are basically operas made out of bridges.\u201d \u201cPart of the problem with this urge to elevate games is that they also become domesticated,\u201d Mr. Lantz said. \u201cNow that we\u2019ve gotten them in the &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2014\/06\/02\/making-a-game-combines-everything-thats-hard\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\"><\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[983],"tags":[],"class_list":["post-2022","post","type-post","status-publish","format-standard","hentry","category-tumblr"],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/2022","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=2022"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/2022\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=2022"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=2022"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=2022"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}