{"id":193,"date":"2006-05-05T07:28:11","date_gmt":"2006-05-05T06:28:11","guid":{"rendered":"http:\/\/blog.leapfrog.nl\/archives\/2006\/05\/05\/links-for-2006-05-05\/"},"modified":"2006-05-05T07:28:11","modified_gmt":"2006-05-05T06:28:11","slug":"links-for-2006-05-05","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2006\/05\/05\/links-for-2006-05-05\/","title":{"rendered":"links for 2006-05-05"},"content":{"rendered":"<ul class=\"delicious\">\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.gamasutra.com\/features\/20060330\/waugh_01.shtml\">Gamasutra &#8211; Feature &#8211; &#8220;GDC: Experimental Gameplay 2006 (Part One)&#8221;<\/a><\/div>\n        <div class=\"delicious-extended\">A report of the experimental gameplay session at this year&#8217;s GDC. Covering some cool stuff, such as a guitar playing game, a casual rhythm game, a game that lets it&#8217;s player up the difficulty while playing, a game that is calm and soothing demanding to be<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/gameplay\">gameplay<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gaming\">gaming<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/games\">games<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/experiments\">experiments<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/experimental\">experimental<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/design\">design<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/gamedesign\">gamedesign<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/voice.aiga.org\/content.cfm?ContentAlias=_getfullarticle&amp;aid=2055350\">AIGA &#8211; Designing for everyware: An interview with Adam Greenfield<\/a><\/div>\n        <div class=\"delicious-extended\">Adam Greenfield talks about his book. Most interesting points: designing for everyware will require new kinds of deliverables (even though we haven&#8217;t even fully mastered the old ones) and designers will have to be increasingly emphatic and responsible for<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/everyware\">everyware<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/ubicomp\">ubicomp<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/tangiblecomputing\">tangiblecomputing<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/design\">design<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/UX\">UX<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/interview\">interview<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/AdamGreenfield\">AdamGreenfield<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.adobe.com\/designcenter\/thinktank\/noboundaries\/index.html\">Adobe Design Center &#8211; Essays on design, culture and technology<\/a><\/div>\n        <div class=\"delicious-extended\">Adam Greenfield summarizes the contents of his book. &#8220;The role of designer assumes a new importance in this context\u2014a new responsibility for ensuring that, wherever possible, the ubiquitous systems we make together improve the everyday lives of their us<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/everyware\">everyware<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/UX\">UX<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/design\">design<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/ubicomp\">ubicomp<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/tangiblecomputing\">tangiblecomputing<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/AdamGreenfield\">AdamGreenfield<\/a>)<\/div>\n    <\/li>\n    <li>\n        <div class=\"delicious-link\"><a href=\"http:\/\/www.kmworld.com\/Articles\/ReadArticle.aspx?ArticleID=15620\">KMWorld.com: Does information need architects?<\/a><\/div>\n        <div class=\"delicious-extended\">Weinberger asks wether with the rise of folksonomies, we&#8217;ll still need IAs for organizing content on the web. The answer is, of course &#8211; we do. Maybe they&#8217;ll become more like JJG&#8217;s algorithmic architects, but regardless, there&#8217;ll be plenty of demand for p<\/div>\n        <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/del.icio.us\/kaeru\/DavidWeinberger\">DavidWeinberger<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/folksonomies\">folksonomies<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/folksonomy\">folksonomy<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/IA\">IA<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/informationarchitecture\">informationarchitecture<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/information\">information<\/a> <a href=\"http:\/\/del.icio.us\/kaeru\/tagging\">tagging<\/a>)<\/div>\n    <\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>Gamasutra &#8211; Feature &#8211; &#8220;GDC: Experimental Gameplay 2006 (Part One)&#8221; A report of the experimental gameplay session at this year&#8217;s GDC. Covering some cool stuff, such as a guitar playing game, a casual rhythm game, a game that lets it&#8217;s player up the difficulty while playing, a game that is calm and soothing demanding to &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2006\/05\/05\/links-for-2006-05-05\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2006-05-05<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-193","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/193","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=193"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/193\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=193"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=193"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=193"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}