{"id":1875,"date":"2010-11-07T14:01:26","date_gmt":"2010-11-07T12:01:26","guid":{"rendered":"http:\/\/leapfrog.nl\/blog\/archives\/2010\/11\/07\/links-for-2010-11-07\/"},"modified":"2010-11-07T14:01:26","modified_gmt":"2010-11-07T12:01:26","slug":"links-for-2010-11-07","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2010\/11\/07\/links-for-2010-11-07\/","title":{"rendered":"links for 2010-11-07"},"content":{"rendered":"<ul class=\"delicious\"><li>\n                <div class=\"delicious-link\"><a href=\"http:\/\/infovore.org\/archives\/2010\/11\/04\/narrative-exoskeletons-or-why-i-like-game-dev-story\/\">Infovore \u00bb Narrative Exoskeletons (or, \u201cwhy I like Game Dev Story\u201d)<\/a><\/div>\n                <div class=\"delicious-extended\">&#8220;It\u2019s a tool to help you do something. That notion led to the thought that mechanically-realised stories \u2013 the kind that movies can\u2019t really ever tell, and the kind that games are invariably best at \u2013 are a kind of narrative exoskeleton.&#8221; Games as tools instead of media, that&#8217;s what it&#8217;s all about.<\/div>\n                <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/www.delicious.com\/kaeru\/games\">games<\/a> <a href=\"http:\/\/www.delicious.com\/kaeru\/play\">play<\/a> <a href=\"http:\/\/www.delicious.com\/kaeru\/GameDevStory\">GameDevStory<\/a> <a href=\"http:\/\/www.delicious.com\/kaeru\/TomArmitage\">TomArmitage<\/a> <a href=\"http:\/\/www.delicious.com\/kaeru\/stories\">stories<\/a> <a href=\"http:\/\/www.delicious.com\/kaeru\/narrative\">narrative<\/a> <a href=\"http:\/\/www.delicious.com\/kaeru\/tools\">tools<\/a> <a href=\"http:\/\/www.delicious.com\/kaeru\/media\">media<\/a>)<\/div>\n            <\/li><\/ul>","protected":false},"excerpt":{"rendered":"<p>Infovore \u00bb Narrative Exoskeletons (or, \u201cwhy I like Game Dev Story\u201d) &#8220;It\u2019s a tool to help you do something. That notion led to the thought that mechanically-realised stories \u2013 the kind that movies can\u2019t really ever tell, and the kind that games are invariably best at \u2013 are a kind of narrative exoskeleton.&#8221; Games as &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2010\/11\/07\/links-for-2010-11-07\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2010-11-07<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-1875","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1875","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=1875"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1875\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=1875"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=1875"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=1875"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}