{"id":1726,"date":"2010-04-28T14:01:58","date_gmt":"2010-04-28T12:01:58","guid":{"rendered":"http:\/\/leapfrog.nl\/blog\/archives\/2010\/04\/28\/links-for-2010-04-28\/"},"modified":"2010-04-28T14:01:58","modified_gmt":"2010-04-28T12:01:58","slug":"links-for-2010-04-28","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2010\/04\/28\/links-for-2010-04-28\/","title":{"rendered":"links for 2010-04-28"},"content":{"rendered":"<ul class=\"delicious\"><li>\n                <div class=\"delicious-link\"><a href=\"http:\/\/www.copenhagengamecollective.org\/tryl\/\">Copenhagen Game Collective &#8211; Tryl: Videogame of the Future<\/a><\/div>\n                <div class=\"delicious-extended\">&#8220;a multi-player spell dueling game designed for the physical game controllers. The game lets players sling spells at one another in a game of dexterity and strategy. Using their controller as a wand, players draw fluid, emergent gestures \u2013 in their own personal style \u2013 to charge up spells of different magic types. But unlike many other gestural console games, Tryl pushes players to look at each other, rather than at the screen. To succeed, players must \u201cread\u201d their opponent and time their spells carefully.&#8221; That sounds pretty rad.<\/div>\n                <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/delicious.com\/kaeru\/gestures\">gestures<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/games\">games<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/play\">play<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/physical\">physical<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/social\">social<\/a>)<\/div>\n            <\/li><\/ul>","protected":false},"excerpt":{"rendered":"<p>Copenhagen Game Collective &#8211; Tryl: Videogame of the Future &#8220;a multi-player spell dueling game designed for the physical game controllers. The game lets players sling spells at one another in a game of dexterity and strategy. Using their controller as a wand, players draw fluid, emergent gestures \u2013 in their own personal style \u2013 to &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2010\/04\/28\/links-for-2010-04-28\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2010-04-28<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-1726","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1726","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=1726"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1726\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=1726"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=1726"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=1726"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}