{"id":1662,"date":"2010-02-13T14:01:40","date_gmt":"2010-02-13T12:01:40","guid":{"rendered":"http:\/\/leapfrog.nl\/blog\/archives\/2010\/02\/13\/links-for-2010-02-13\/"},"modified":"2010-02-13T14:01:40","modified_gmt":"2010-02-13T12:01:40","slug":"links-for-2010-02-13","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2010\/02\/13\/links-for-2010-02-13\/","title":{"rendered":"links for 2010-02-13"},"content":{"rendered":"<ul class=\"delicious\"><li>\n                <div class=\"delicious-link\"><a href=\"http:\/\/www.wired.com\/epicenter\/2010\/02\/jane-mcgonigal\/\">TED 2010: Reality Is Broken. Game Designers Must Fix It | Epicenter | Wired.com<\/a><\/div>\n                <div class=\"delicious-extended\">&#8220;game developers should have some kind of pro bono allocation for games for good&#8221; have yet to watch Jane&#8217;s TED performance but this piece sounds like the usual pitch, slightly evolved. Which is nothing to complain about, because it is such a worthy cause. Curious about Evoke, too.<\/div>\n                <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/delicious.com\/kaeru\/evoke\">evoke<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/janemcgonigal\">janemcgonigal<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/games\">games<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/play\">play<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/args\">args<\/a>)<\/div>\n            <\/li><li>\n                <div class=\"delicious-link\"><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/4269\/persuasive_games_checkins_check_.php\">Gamasutra &#8211; Features &#8211; Persuasive Games: Check-Ins Check Out<\/a><\/div>\n                <div class=\"delicious-extended\">&#8220;Any business or industry can learn something from Foursquare\u2019s effort to make the discovery of the permutations of a commercial ecosystem the point of an experience, rather than the obstacles that stand in its way.&#8221; Ian Bogost deconstructs Foursquare and offers some interesting insights in the process.<\/div>\n                <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/delicious.com\/kaeru\/ianbogost\">ianbogost<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/games\">games<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/play\">play<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/foursquare\">foursquare<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/gowalla\">gowalla<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/loyalty\">loyalty<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/achievements\">achievements<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/badges\">badges<\/a>)<\/div>\n            <\/li><\/ul>","protected":false},"excerpt":{"rendered":"<p>TED 2010: Reality Is Broken. Game Designers Must Fix It | Epicenter | Wired.com &#8220;game developers should have some kind of pro bono allocation for games for good&#8221; have yet to watch Jane&#8217;s TED performance but this piece sounds like the usual pitch, slightly evolved. Which is nothing to complain about, because it is such &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2010\/02\/13\/links-for-2010-02-13\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2010-02-13<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-1662","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1662","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=1662"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1662\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=1662"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=1662"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=1662"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}