{"id":1066,"date":"2008-08-23T14:00:48","date_gmt":"2008-08-23T12:00:48","guid":{"rendered":"http:\/\/leapfrog.nl\/blog\/archives\/2008\/08\/23\/links-for-2008-08-23\/"},"modified":"2008-08-23T14:00:48","modified_gmt":"2008-08-23T12:00:48","slug":"links-for-2008-08-23","status":"publish","type":"post","link":"https:\/\/leapfrog.nl\/blog\/archives\/2008\/08\/23\/links-for-2008-08-23\/","title":{"rendered":"links for 2008-08-23"},"content":{"rendered":"<ul class=\"delicious\"><li>\n                <div class=\"delicious-link\"><a href=\"http:\/\/infovore.org\/talks\/playing-together-what-games-can-learn-from-social-software\/\">Infovore \u00bb Playing Together: What Games Can Learn from Social Software<\/a><\/div>\n                <div class=\"delicious-extended\">I had the pleasure of attending Tom&#8217;s talk at NLGD. Now his slides and extensive notes are online. Required reading for any game designer trying to make sense of the social web.<\/div>\n                <div class=\"delicious-tags\">(tags: <a href=\"http:\/\/delicious.com\/kaeru\/tomarmitage\">tomarmitage<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/presentations\">presentations<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/slides\">slides<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/notes\">notes<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/games\">games<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/socialsoftware\">socialsoftware<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/web\">web<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/interactiondesign\">interactiondesign<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/gamedesign\">gamedesign<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/play\">play<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/IxD\">IxD<\/a> <a href=\"http:\/\/delicious.com\/kaeru\/GD\">GD<\/a>)<\/div>\n            <\/li><\/ul>","protected":false},"excerpt":{"rendered":"<p>Infovore \u00bb Playing Together: What Games Can Learn from Social Software I had the pleasure of attending Tom&#8217;s talk at NLGD. Now his slides and extensive notes are online. Required reading for any game designer trying to make sense of the social web. (tags: tomarmitage presentations slides notes games socialsoftware web interactiondesign gamedesign play IxD &hellip; <a href=\"https:\/\/leapfrog.nl\/blog\/archives\/2008\/08\/23\/links-for-2008-08-23\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">links for 2008-08-23<\/span><\/a><\/p>","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[431],"tags":[],"class_list":["post-1066","post","type-post","status-publish","format-standard","hentry","category-links"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1066","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/comments?post=1066"}],"version-history":[{"count":0,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/posts\/1066\/revisions"}],"wp:attachment":[{"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/media?parent=1066"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/categories?post=1066"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leapfrog.nl\/blog\/wp-json\/wp\/v2\/tags?post=1066"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}