Goodbye NL, hello DK

Welcome indeed!

Less than a week from now I’ll exchange the love­ly Nether­lands for the equal­ly love­ly Den­mark. I’m tak­ing what you could call a work­ing sab­bat­i­cal. I’ll be free­lanc­ing from Copen­hagen and have (pret­ty excit­ing) work lined up for the first three months. If you have a gig in social soft­ware, mobile or gam­ing and want to work with me from Octo­ber onwards, get in touch.

Besides Copen­hagen, you might be able to grab a hold of me in Brighton, where I’ll be attend­ing dCon­struct 2007 or Barcelona, where I’ll be speak­ing for the 3rd Euro IA Sum­mit. Per­haps I’ll see you on the road?

Gift outcompetes exchange in design too

I just fin­ished Eric Steven Ray­mond’s Home­steading the Noos­phere. It’s a ter­rif­ic read for any­one look­ing for a thor­ough look at the inner work­ings of the open source soft­ware devel­op­ment com­mu­ni­ty. Like oth­ers, when­ev­er read­ing this kind of stuff soon­er or lat­er apophe­nia hits and I try to tie bits to my own dis­ci­pline, which isn’t pro­gram­ming but design.

In one of the last chap­ters of the essay (titled Gift Out­com­petes Exchange). Ray­mond offers some tan­ta­lis­ing insights into the rela­tion­ships between doing com­plex cre­ative work, moti­va­tion, and reward. While read­ing it I recog­nised a lot of ideas that I’ve long felt are impor­tant but could nev­er real­ly artic­u­late. Now I final­ly have some great quotes, and (over 10 year old) research to back it up!

Psy­chol­o­gist There­sa Ama­bile of Bran­deis Uni­ver­si­ty, cau­tious­ly sum­ma­riz­ing the results of a 1984 study of moti­va­tion and reward, observed “It may be that com­mis­sioned work will, in gen­er­al, be less cre­ative than work that is done out of pure inter­est.”. Ama­bile goes on to observe that “The more com­plex the activ­i­ty, the more it’s hurt by extrin­sic reward.” Inter­est­ing­ly, the stud­ies sug­gest that flat salaries don’t demo­ti­vate, but piece­work rates and bonus­es do.

Thus, it may be eco­nom­i­cal­ly smart to give per­for­mance bonus­es to peo­ple who flip burg­ers or dug ditch­es, but it’s prob­a­bly smarter to decou­ple salary from per­for­mance in a pro­gram­ming shop and let peo­ple choose their own projects (both trends that the open-source world takes to their log­i­cal con­clu­sions). Indeed, these results sug­gest that the only time it is a good idea to reward per­for­mance in pro­gram­ming is when the pro­gram­mer is so moti­vat­ed that he or she would have worked with­out the reward!

Oth­er researchers in the field are will­ing to point a fin­ger straight at the issues of auton­o­my and cre­ative con­trol that so pre­oc­cu­py hack­ers. “To the extent one’s expe­ri­ence of being self-deter­mined is lim­it­ed,” said Richard Ryan, asso­ciate psy­chol­o­gy pro­fes­sor at the Uni­ver­si­ty of Rochester, “one’s cre­ativ­i­ty will be reduced as well.”

So a team of design­ers work­ing in the mode Ray­mond describes would choose their own projects and not be reward­ed for their per­for­mance on projects (which is usu­al­ly mea­sured in effi­cien­cy and client sat­is­fac­tion). In stead, to real­ly keep them moti­vat­ed, they’d be giv­en a large amount of auton­o­my (and would­n’t be instruct­ed on which prob­lems to solve and how to go about it). Of course, this only works with skilled work­ers, but I don’t think that’s the rea­son these philoso­phies haven’t been applied to design work on the scale they have been in pro­gram­ming. I think a lot of resis­tance for actu­al­ly allow­ing design­ers work like this in a com­mer­cial set­ting are relat­ed to a fear of giv­ing up con­trol. Lat­er on Ray­mond fin­ish­es the chap­ter with:

Indeed, it seems the pre­scrip­tion for high­est soft­ware pro­duc­tiv­i­ty is almost a Zen para­dox; if you want the most effi­cient pro­duc­tion, you must give up try­ing to make pro­gram­mers pro­duce. Han­dle their sub­sis­tence, give them their heads, and for­get about dead­lines. To a con­ven­tion­al man­ag­er this sounds crazi­ly indul­gent and doomed—but it is exact­ly the recipe with which the open-source cul­ture is now clob­ber­ing its competition.

When will the first exam­ples appear of design done in this way? When will the first projects pop up that out­com­pete the cathe­dral style designs process (or are they already among us)? Are there any design­ers out there actu­al­ly work­ing in this way? I’d love to hear from you.

Update: I changed the link to Flickr into one point­ing to a post by Tom Coates on how Flickr was built.

Signals from the Leapfrog offices

Or in oth­er words, what I’ve been up to, besides keep­ing myself busy over at Info.nl.

  1. Reboot 8 is shap­ing up to be anoth­er great con­fer­ence. I’m already look­ing for­ward to see­ing Matt Webb and Chris Heath­cote speak, among oth­ers. I’m also still think­ing about doing some­thing myself, the ques­tion is: what? 
  2. While we’re on the top­ic of con­fer­ences, make sure you don’t miss The Web and Beyond — the 10th annu­al SIGCHI.NL event. I’ve been help­ing with the organ­i­sa­tion and must say it’s promis­ing to be an inter­est­ing look at the web 2.0 phe­nom­e­non from an inter­ac­tion design perspective. 
  3. I have a heap of arti­cles and posts lying around wait­ing to be fed to my del.icio.us account (I actu­al­ly read all that stuff before both­er­ing you with it). Now to just find the time to tag them all – to think this stuff is sup­posed to have a low cog­ni­tive load! 
  4. Right after vis­it­ing Reboot 8 I’ll be off to beau­ti­ful Italy for some much need­ed R&R. Be sure to keep an eye on my Flickr pho­to­stream for slight­ly crap­py cam­er­a­phone shots of Napels, Rome, Flo­rence and Venice. Look­ing for­ward to that! 
  5. Final­ly, you may have won­dered about the “mar­tial arts enthu­si­ast” bit in this blog’s intro­duc­tion. Between all of the above I’m get­ting myself ready for some exam­i­na­tions in Take­da Ryu this sum­mer. When I get back from Vien­na, I hope to be a cer­ti­fied teacher’s assis­tant and sec­ond dan in Aiki­do. Wish me luck.
Now back to our reg­u­lar pro­gram­ming – death­ly silence while I get some more client work out the door.

Remix en auteursrecht (open.info.nl)

Onlangs ver­scheen een aardig artikel in het Tijd­schrift voor Mar­ket­ing van de hand van Fer­ry den Dopper, waarin een aan­tal web 2.0 aspecten wor­den uit­gelegd aan mar­ke­teers. Eén van die aspecten is remix – het fenomeen waar­bij één of meerdere web­sites wor­den gebruikt als basis voor een nieuwe dienst. Den Dopper staat daar­bij heel kort stil bij de juridis­che impli­caties van deze waardeto­evoeg­ing door der­den. “Some rights reserved” schri­jft hij en citeert daar­bij het Cre­ative Commons-initiatief.”

Lees verder op open.info.nl »

56,7 km of snowy hell

56,7 km of snowy hell Orig­i­nal­ly uploaded by Kaeru.

Last night I had to get from Den Bosch to Utrecht. Pub­lic trans­port decid­ed to break down, we had a crazy snow storm, and the longest traf­fic jam total in Dutch his­to­ry (over 800 km at it’s height). My only option: take a taxi. Togeth­er with a south kore­an busi­ness man, who’d already missed his flight four times, I was in traf­fic for over three hours over a trip that’s less than 60 kms long. Crazy, crazy stuff! Here’s some shots of a snowy A2.