design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Posts Tagged ‘teaching’

“Stay Hungry, Stay Foolish”

I graduated from the Utrecht School of the Arts in 2002. Now, less than seven years later, I am mentoring a group of five students who will be doing the same come September this year. I took a photo of them today, here it is:

From left to right, here’s who they are and what they’re [...]

What I’ve Been Up to Lately

You might be wondering what’s been going on at the Leapfrog studio lately, since I haven’t really posted anything substantial here in a while. Quite some stuff has happened — and I’ll hopefully get back into posting longer articles soon — but for now, here’s a list of more or less interesting things I have [...]

Teaching Design for Mobile Social Play

Last week, the group project I am coaching at the Utrecht School of the Arts kicked off. The project is part of the school’s master of arts program. The group consists of ten students with very different backgrounds, ranging from game design & development to audio design, as well as arts management, media studies, and [...]

On Presentations

One of the most enjoyable things about attending conferences is seeing a lot of people presenting in various ways. A while ago I challenged my own presenting skills by doing a Pecha Kucha. Today, I attended a class (part of a didactics course) on giving lectures. Two prominent lecturers (Giep Hagoort and Jeroen van Mastrigt) [...]