design, cities, physical & social interaction, play

Leapfroglog design, cities, physical & social interaction, play

Posts Tagged ‘Richard Garfield’

Metagames as Viral Loops

‘Metagames’—Richard Garfield’s presentation for the 2000 Game Developers Conference—is in today’s links, but I think it deserves a bit more attention than that. Here are some quotes from the document that stood out for me.1 What a metagame is: “My definition of metagame is broad. It is how a game interfaces with life.” In other [...]